Superdata revealed the worldwide digital games market ranked by April 2019 earnings and according to the analysis, consumers spent more on console games, instead of PC and mobile games.
Superdata’s analysis shows an increase in console games worldwide, saying that consumers spent $8.86 billion on games across console, which is up 17% from the same month last year, while PC and mobile games sales are up 7% compared to the same month last year. In addition, PC declined 4% year over year.
Superdata revealed the top 10 grossing titles by category ranked by April 2019 earning and here is the list:
|1. League of Legends||Mortal Kombat 11||Honour of Kings|
|2. Dungeon Fighter Online||Fortnite||Perfect World|
|3. Fantasy Westward Journey Online 2||Sekiro: Shadows Die Twice||Fate/Grand Order|
|4. Crossfire||MLB The Show 19||Candy Crush Saga|
|5. Fortnite||FIFA 19||Clash of Clans|
|6. World of Tanks||Days Gone||Pokemon Go|
|7. Tom Clancy’s The Division 2||Devil May Cry 5||Homescapes|
|8. Sekiro: Shadows Die Twice||NBA 2K19||Puzzle & Dragons|
|9. Hearthstone West||Super Smash Bros. Ultimate||Mafia City|
|10. Counter Strike: Global Offensive||Tom Clancy’s The Division 2||Monster Strike|
Mortal Kombat 11 has the best digital launch in franchise history. MK 11 sold 1.8 million digital units across console and PC in May, up from 400,000 units for Mortal Kombat X in 2015, largely due to rising digital download rates on console.
NBA2K growth accelerates as the NBA post-season heats up. We estimate NBA2K in-game spending grew 101% year-over-year in April, marking the largest single-month growth rate the franchise has seen since 2016.
Apex Legends falls out of the top rankings on console and PC. Apex Legends generated $24 million in April, down significantly for the second month in a row. Monthly revenue now sits at just over one-quarter of the launch-month sales from February.
Overwatch and Hearthstone still face declines despite new content updates. Both titles saw a sequential bump in total digital revenue following new content releases, but still declined 15% and 37% year-over-year, respectively. On a combined basis, Overwatch and Hearthstone digital revenue across all platforms is down 39% year-to-date compared to the same time period in 2018.