Video Game Updates & Patch Notes

DayZ Rolls Out PC Experimental 1.23 Update 2, Offering Various Fixes and Changes

Bohemia Interactive has released a new DayZ PC Experimental 1.23 Update 2, version 1.23.156843. Launched on October 12, 2023, the update addresses a series of glitches, bugs, and other issues while adjusting the game settings.

PC Experimental 1.23 Update 2 – Version 1.23.156843 Patch Notes

GAME

FIXED

  • The sea chest did not have visible inventory space
  • Triggering a bear trap would prevent the character from using emotes and placing items
  • When attaching plugged-in Xmas lights to a tent, a ghost model of the lights would appear inside of the tent
  • Padded gloves could not be damaged while on the ground
  • Padded gloves would end on their side when thrown
  • Fixed instances of clipping of items with the padded gloves
  • The winter coif could slide indefinitely when thrown
  • It was possible to push cars from unreasonable distances and directions
  • Fixed instances of clipping of items with the Petushok hat
  • When entering a server password, the bottom left corner would show “Context toolbar” at the bottom right
  • Fixed individual animation glitches for the DMR
  • The DMR did not have the correct item health
  • Shadows under bright night setting were too dark

CHANGED

  • Tweaked the lighting config

CHERNARUS

  • Fixed minor clipping issues on the Vybor Air Base (NWAF)

LIVONIA

  • Fixed: Infected did not spawn loot

LAUNCHER

  • Fixed: The launcher would not update correctly when re-enabling the Livonia DLC
  • Fixed: The launcher would not display properly when stretched extra wide (https://feedback.bistudio.com/T174744)
  • Fixed: It was possible to start the game from the launcher without accepting the BattlEye license

MODDING

  • Changed: Exposed ‘moonDayIntensity’ and ‘moonNightIntensity’ in ‘DefaultLighting’ to config, previously hardcoded in 1.22 and earlier as 1.0 and 5.0 respectively

KNOWN ISSUES

  • When entering a false password, access to the server might be prevented until server restart – a fix is in internal testing
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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