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Sources say Counter Strike 2 is real and it’s likely coming soon

Better said, a rebranded version, which is going to be on the Source 2 engine.

According to sources with knowledge of the game’s development, a new version of Counter-Strike is around the corner, and it’s likely to be called Counter-Strike 2 (or just Counter-Strike). Its first version is expected to be released this month. The game has been a huge priority for Valve’s development team, and it will be built on the Source 2 engine, providing improved optimization and graphical fidelity. The game also includes official 128-tick servers, an improved matchmaking system, and other features designed to make the game more competitive and accessible, precisely what public servers offer in Valorant.

According to a tweet by Gabe Follower, a known Twitter account that is said to be in pace with Valve’s development and shares information regarding its games, the latest NVIDIA drivers have introduced support for unknown app executables called “csgos2.exe” and “cs2.exe”. This has led to speculation that a new version of Counter-Strike may be in development, possibly under the working title of Counter-Strike 2.

However, it is vital to note that this is still speculation at this point, and there has been no official confirmation from Valve regarding the existence of a new game version. Nonetheless, any news of a potential new version of Counter-Strike will undoubtedly generate a lot of interest and excitement within the gaming community, as the game has been popular among gamers for many years.

Server tick, Improvements, Implementation and Further Details

Based on the server tick and matchmaking improvements, this new version of Counter-Strike could potentially make third-party pugging services like FACEIT unnecessary. A welcome change for players who have had to deal with uneven matchmaking and long times between rank-ups in the current version of CS:GO. A better matchmaking system could help to create a more consistent and fair playing experience, which would be a positive development for the game’s competitive scene.

However, it is essential to remember that these features will be an ongoing work in progress, and it may take some time for the new version of Counter-Strike to achieve its full potential. Additionally, some players may still prefer to use third-party services like FACEIT, even with the improvements to the matchmaking system. Ultimately, the success of these changes will depend on how well the community receives them and how effectively they address players’ issues with the current version of CS:GO.

It remains unclear whether Counter-Strike 2 will serve as a direct replacement for CS:GO, or whether it will exist alongside the older game. This could have implications for the esports scene, and it is not yet clear how tournament operators will respond to the new version. Safe to say, as many believe, the inventory of skins and cosmetics is likely to be preserved with this transition.

Conclusion

It is possible that the situation could be similar to Dota 2’s move to the Source 2 engine, where the newer version, Dota 2 Reborn, ran alongside the original game before a “merger” that saw the improved version become the main one. Only time will tell Valve’s intentions and how the community will respond to the changes.

Despite these uncertainties, the news of a new version of Counter-Strike will undoubtedly be exciting for franchise fans, who have eagerly awaited an update or new version for some time. The improved technology and reduced barrier of entry into competition bode well for the franchise’s future, and it will be interesting to see how the esports scene adapts to the new version.

As always, it is important to remain cautious and wait for official announcements before getting too excited. However, if the rumors are true, Counter-Strike 2 could be a major release for Valve and a significant upgrade over the current version of the game.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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