Assassin’s Creed Mirage Haptic Gaming Suit Unveiled

In a groundbreaking move towards immersive gaming, peripheral manufacturer OWO has unveiled the Assassin’s Creed Mirage haptic gaming suit. The innovative haptic gaming system will revolutionize players’ experiences, allowing them to control and “feel” the game.

The OWO Haptic Gaming Suit, officially dubbed the Assassin’s Creed Mirage Edition, was announced as a tie-in with the popular Assassin’s Creed franchise. It promises to deliver an unprecedented level of immersion by enabling players to feel the actions and consequences of their in-game decisions.

The Assassin’s Creed Mirage Edition of the gaming system includes the OWO Skin, an OWO Device, twenty Gel pads, a charging cable, a storage pouch, and a game code for the base game. According to OWO, this haptic gaming suit will transform your gaming experiences, making them more interactive and realistic.

The suit works by translating in-game actions into real-world sensations, which are then conveyed to the player through haptic feedback technology embedded in the suit. Not only the fights but also, If your enemies get too close, you will feel the heat, providing a heightened sense of danger and urgency.

Although the pricing and release date for the suit has not been announced, gamers should prepare for a premium price tag due to the sophisticated technology inside the suit. However, the suit is designed to work with other games besides Assassin’s Creed Mirage, expanding its usability beyond a single franchise.

Assassin’s Creed Mirage is slated to release on October 12, 2023, for Xbox Series X|S, Xbox One, PS5, PS4, and PC. The haptic OWO Sensations technology will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC, promising to usher in a new era of immersive gaming.

If you are a video game developer and you have a submission to make, you can mail us at

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button