Video Game Updates & Patch Notes

Atlas Fallen Releases its First Hotfix for PC, Comes to Console Soon

Deck 13 has released the first hotfix for Atlas Fallen on PC, leaving console players on the lookout for the subsequent release.

Atlas Fallen has made ripples since its release. However, with any expansive game, there are bound to be hiccups. Deck 13 and Focus Entertainment have addressed these issues head-on with their latest patch. You can find the patch notes below:

Atlass Fallen August 21 Patch Notes

Stability

  • In rare cases, a crash can occur during Watcher Fury => fixed

Gameplay

  • With a bad timing using the Shatter, it was possible for the Conjurer to keep his shield forever => fixed

Voice Over

  • The few missing Voice Over line in German are now correctly added to the game

Coop

  • It was possible to trigger a rare blocker when both players used the raise in coop => fixed

Essence Stone

  • The Imperious Bastion Essence Stone can become unobtainable if the Watcher’s Fury in the Wildlands level was not done before Main Quest progress => The stone is now being sold by the Traveling Vendor in the Citadel level, if you have missed it
  • The Protective Instinct Essence Stone can become unobtaible, if it haven’t been drop by the Conjurer’s during his 2 fights with him => The Conjurer now has a respawn in the Citadel level, on the swamp area.

Other

  • In rare case, the Pre-order DLC may not unlock with the intended Anvil in the Wastelands, but in an anvil later in the game => Pre-order DLC now unlock consistently with the intended anvil in the Wastelands

That’s it for this patch! More fixes will be released in a future patch, stay tuned for more info!

Source: https://forums.focus-entmt.com/topic/64877/atlas-fallen-hotfix-1

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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