Video Game Updates & Patch Notes

F1 23 Gets Patch 1.12, Brings Several Fixes and Tweaks

Today, Codemasters has released their latest patch for F1 23, version 1.12, for Xbox, PlayStation, and PC platforms. This patch comes with a series of bug fixes and improvements. For the full list of patch notes, check below.

F1 23 PATCH NOTES V1.12

Multiple tweaks and improvements have been made including locked Goals and the incorrect F2 season order

A new patch for F1® 23 patch (v1.12) has begun rolling out across Xbox, PlayStation, and PC.

Here are the changes that will be made with this patch:

  • Reverted back to the original Scuderia Ferrari teamwear and livery
  • Fixed an issue where Safety Car rules are now correctly applied upon return to racing conditions
  • Fixed an issue where Goals were not unlocking for some players in F1® World
  • Fixed an issue where Goals could become locked after exiting the Community Grand Prix mid-race
  • Fixed an issue where races in the F2™ season were in the incorrect order in Career mode(s)
  • Fixed an issue where clouds did not appear on PS5
  • Fixed an issue where primary sponsor ‘Lugna’ would appear in secondary sponsor list from Season 2 onwards in My Team
  • Fixed an issue where fog would disappear after changing the lighting quality settings on Grand Prix in F1® World
  • Fixed an issue where Season 2 Podium Pass item previews would not be displayed
  • Fixed an issue where track map for Zandvoort/Netherlands had DRS Zone 2 Detection & Activation points in the wrong places
  • Fixed an issue where brightness would not be correct with HDR10 enabled in Windowed mode
  • Fixed an issue where Force Feedback was not present on the HORI Racing Wheel
  • Fixed an issue where Nyck De Vries was invisible or helmetless after moving teams in Career modes
  • General Stability Improvements
  • Various Minor Fixes

Source: EA.Com

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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