Video Game Updates & Patch Notes

SCUM Update 0.9.113.75065 fixes plenty of sisues

SCUM, the thrilling multiplayer online survival game, has rolled out its latest hotfix, version 0.9.113.75065 on September 27. With several notable quality-of-life enhancements and server settings adjustments, players and server administrators must get acquainted with the new features. Let’s delve into the details.

The anti-cheat system has received an upgrade to ensure a level playing field and eliminate any unfair advantages. This reflects the developers’ commitment to maintaining game integrity. Catering to the large player base in Asia, a new master server has been added to reduce latency and enhance the gameplay experience for this region.

SCUM Update 0.9.113.75065, September 27 Changelog

QoL Additions

  • Anti cheat system upgrade.
  • Added a new master server for Asia region.

Server Settings

We have added new settings for puppet spawning available both in menu server settings and in serversettings.ini file.

  • Setting_AbandonedBunkerPuppetBaseCountMin -1
    (7) is the default value which -1 reflects on, the maximum value of 150
    This setting determines a minimal amount of puppets per abandoned bunker.
  • Setting_AbandonedBunkerPuppetBaseCountMax -1
    (10) is the default value which -1 reflects on, the maximum value of 150
    This setting determines the maximum amount of puppets per abandoned bunker.
  • Setting_AbandonedBunkerExtraPuppetPerPlayer -1
    (2) is the default value which -1 reflects on, the maximum value of 150
    This setting determines an additional number of puppets per extra player located in an abandoned bunker.
  • Setting_AbandonedBunkerExtraPuppetPlayerCap -1
    (10) is the default value which -1 reflects on, a maximum value of 64
    This setting limits how many players will increase the number of puppets in the abandoned bunker.
  • Setting_AbandonedBunkerPuppetRespawnBatchMin od -1
    (1) is the default value which -1 reflects on, a maximum value of 150
    Minimum amount of how many puppets can be respawned per respawn tick.
  • Setting_AbandonedBunkerPuppetRespawnBatchMax od -1
    (5) is the default value which -1 reflects on, a maximum value of 150
    Maximum amount of how many puppets can be respawned per respawn tick.
  • Setting_AbandonedBunkerPuppetRespawnIntervalMin -1.0
    (45) is the default value which -1 reflects on, the maximum value of 14400
    Minimum time in seconds for puppet respawn.
  • Setting_AbandonedBunkerPuppetRespawnIntervalMax -1.0
    (75) is the default value which -1 reflects on, the maximum value of 14000
    Maximum time in seconds for puppet respawn.

These spawners will exclude the minimum and maximum amount of puppets already set for the server, these numbers are only additions for abandoned bunkers and will work like this:
64 max puppets on server + number of puppets that were set additionally for abandoned bunkers, if the abandoned bunkers have 12 puppets as addition that will be multiplied with each abandoned bunker there is on the map.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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