Video Game Updates & Patch Notes

Cities: Skylines 2 Rolls Out First Post-Release Update, Notes and more

Cities: Skylines 2 just got its first patch since its release. You’re in luck if you’ve been playing the game and noticed a few technical hiccups. Colossal Order dropped update 1.0.11f1 today.

Cities: Skylines 2 1.0.11f1 October 26 Patch Notes

Hi everyone.

Today we have the first of several patches to improve performance in Cities: Skylines II. While this does not address all issues we are aware of, we wanted to get you these improvements as soon as possible. Unfortunately, this patch is only available on Steam today. We’re doing our very best to make it available on Microsoft Store as soon as possible.

This patch includes the following improvements and fixes:

  • Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions
  • Minor optimization with fog
  • Depth of field optimizations and tweaks
  • Global illumination tweaks
  • Optimized stutters when buildings spawn/level up
  • Optimized various stutters across all systems
  • Fixed crash after upgrading wind turbine
  • Fixed crash when car crashes into still hidden car with trailer
  • Fixed crash with mesh loading (that happens with low settings mostly)

Please make sure to report any crashes or bugs on our support forum here: https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/

Our team is working hard on getting the next round of fixes and improvements out as soon as possible. Thank you for your patience!

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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