Finally, after quite some time, console fans can experience the thrills of roguelike deck-building gameplay, and step into the shoes of a female gladiator (could I be that gladiator?).
DANGEN Entertainment and PINIX have announced that the roguelike deck-builder, Alina of the Arena, is set to launch on November 23 for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and Switch, with a price tag of $14.99.
Originally introduced to the gaming world through Early Access on Steam on January 14, 2022, followed by a full release on October 14, 2022, Alina of the Arena has garnered success on PC. Max Chen from PINIX expressed pride in the game’s achievements on PC and is eager to share the experience with a wider audience.
Alina of the Arena offers a captivating blend of roguelike deck-building and tactics. Players step into the shoes of Alina, a formidable female gladiator, navigating relentless combat in front of a bloodthirsty crowd. The game’s unique charm lies in its fusion of roguelike deck-building mechanics with hex-based strategy combat, transcending conventional notions of attack and defense.
As players progress through successively challenging battles, they utilize deck-building, equipment, and power-ups to craft a personalized arsenal for Alina. The dynamic gameplay demands strategic thinking, incorporating various attacks, dodges, knockbacks, and leveraging the raucous crowd’s influence to endure and emerge victorious.
Alina of the Arena’s hex-based tactics emphasize strategic positioning, encouraging players to outwit adversaries by manipulating attacks, utilizing terrain, and capitalizing on items thrown into the arena by the crowd. The game’s standout feature is its dual equipment system, allowing players to wield weapons and gear in both hands. Whether opting for dual-wielded daggers, a sword and shield combo, or a powerful two-handed weapon, players must strategize and adapt their build to each battle’s unique challenges.