PlayStation

Solasta: Crown of the Magister is now available for PS5

RPG to entertain PS5 users.

PlayStation 5 users who are into RPG games can enjoy a new title on the console. Tactical Adventures has revealed that Solasta: Crown of the Magister is now available on PS5. More info about the game can be found below.

The game was previously launched in Early Access for PC via Steam, GoG, and Humble Store in October 2020. It launched fully on May 27, 2021. Currently, the price on the PlayStation Store is $29.99.

About

Bring the authentic tabletop gaming experience to your console and PC!

Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.​

In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.​

You make the choices, dice decide your destiny.

Key Features

  • An Epic Team Adventure
    • Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm—and stop it from happening again.
    • Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party’s abilities. The choice is yours.
  • Discover a Mysterious and Dynamic World
    • Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch… Successful adventurers will learn to use it to their advantage.
    • Fight monsters in squad-level, turn-based, tactical combat. Solasta‘s dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over—on top of your foes, if you do it right. The world is your playground.
  • Prepare to Think in Three Dimensions
    • The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
    • Size also matters. Escape through narrow passages where bigger enemies won’t fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though—the monsters are also thinking vertically.
  • Dungeon Maker
    • In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition, and treasure the party will find—down to the decoration and lighting of each room or the music track playing—everything is decided by you.
    • Note that the Dungeon Maker is a work in progress and will keep being improved as time goes by, so look forward to more Dungeon Maker features in the future!

Update Accompanying Release of Downloadable Content “Primal Calling”

To celebrate the release of the downloadable content “Primal Calling,” we’re releasing a free content update for all our players—including a much anticipated higher level cap!

  • Level cap increased from level 10 to level 12, unlocking new class features as well as level six spells.
  • Scars and Facial Paints customization options in character creation.
  • Tired of playing through the tutorial? You can now skip it!
  • Rebalanced (harder!) fight at the end of the campaign—prepare for a challenge!
  • New town exterior and town interior environments for the Dungeon Maker.
  • New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs and merchants, and custom items!

Free Content Update with the release of Lost Valley

  • Online multiplayer cooperative play is now available: Compatible with both official “Crown of the Magister” and “Lost Valley” campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
  • Spellcasting chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
  • Crafting feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
  • Surprise system overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
  • New quest, dialog, and custom loot table systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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