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PUBG Prepares For The Big Call, New Patch On Sight

Is Bluehole going to finally develop a stable PUBG version and finally launch it? Well, as Bluehole loves to keep saying, without a doubt they’re probably working hard to get out of the Early Access, as they have just announced the same. After many promises regarding the new vehicles, new desert map, an enhanced movement like vaulting and climbing, it seems like Bluehole is kind of struggling.

Let’s stop with the rough judgment and take a look at everything clearly. Bluehole claims that the developers are working hard to overcome any issues within PUBG. Including the patches and new features that are being added to the game. However, it feels like the large spectrum of players gives them some headaches by affecting PUBG’s servers.

Before few months, Bluehole has said that they will focus on much better and more efficient updates rather than just a release of a new branch of failures. Even if some of them manage to fix a lot of issues, Bluehole is still struggling to get Playerunknown’s Battlegrounds out of the Early Access phase. In a most recent press release, Bluehole says that their dev team is working on developing a solid build, PC 1.0, and Xbox Preview. PC 1.0 means a final stable version of the game.

Because of all that, the announced content update, including the desert map and ehnanced movement, together with the new vehicles will come at a later time. Not just that, but any future update will come later, as the devs will focus only on performance. Even though Bluehole has said the same before, it doesn’t seem like they’ll only focus on performance updates.

According to their plan, the final launch should come first, leaving the content updates for a later stage. Therefore, knowing Bluehole’s plans, this update will be pretty much straightforward. We’ve been guaranteed an advanced movement feature in Playerunknown’s Battlegrounds which is going to involve vaulting and climbing, new vehicles, including the new and amazing desert map. Well, do not be sad, we’ll be getting that very soon!

New Update Brings Desert Map

Because there are more than one consecutive changes that are about to come to PUBG, the test period of this update has been quite extended than what it used to be before. Before, the test period which was running on the test servers was around 2-3 days. Now, as Bluehole said, players will need to test the update for 2 to 4 weeks on the Public Test Servers before the patch goes live. No pain no gain they say… That is why it must be done in order to receive a stable service and final product.

The test server is already started, so if you feel happy and helpful, you can easily help Bluehole in their decision on whether the Launch Patch is good or bad.

Aside from the big patch that is going to launch on the test servers, there will be a new and smaller update on the live servers and will change a couple of known issues. Below you may find the list of this week’s live servers update.

Gameplay

  • Decreased the Starting Island item spawn levels in order to adjust the item balance on the Northeast side of Erangel

Bug Fixes

  • Eliminated the fire animation and effect that occured in the Starting Airplane when a player was on fire from a molotov cocktail
  • Fixed a bug that enabled a character to hold a main weapon and frying pan simultaneously
  • Fixed a spectator mode bug of flickering weapon UI icons

The new map addition together with the new vehicles and overall content should be one more reason why Playerunknown’s Battlegrounds should leave Early Access once and for all. We hope that will be very soon. Do not forget to preview the desert map below:

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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