The problem with heavy-handed in-game purchasing system has started to spread to the games that weren’t directly caught in the fire.
Monolith is slowly removing the Middle-earth: Shadow of War’s Gold currency. From May 8th, the players will not be able to buy Gold in the game. Any existing gold, the Market and the War chests will exist until July 17th. The ones that have any leftover Gold on July 17th, it will convert to in-game items. Monolith explains that these in-game purchases were stopping the real experience of the game. It compromised the stories that the studio wanted to tell and it also risked the players missing out on their own stories.
The company has made a promise that they will upgrade the defend-your-fort Shadow Wars section with new elements and a “more cohesive” experience. The Nemesis System, skill tree and progression systems will also get upgrades.
The developers of Star Wars: Battlefront II and Destiny 2 scaled back the dependence on their in-game economies, but they did not decide to drop the real-world purchases. Monolith on the other side is dropping them entirely. They stated that potential for extra profit is not worth the compromises to gameplay.
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