Video Game Updates & Patch Notes

Destiny 1 and 2 go dark for server maintenance and deployment of hotfix 6.2.0.6

Bungie has announced that another server maintenance for Destiny 2 will shut down the servers. This maintenance will cut off The sign-on and game integration features on web, mobile, third-party apps and the Bungie Store. The game won’t be playable during this time.

Players will be removed from the game and unable to log back in until the maintenance is ongoing. The whole schedule of today’s server maintenance has been posted on Destiny 2’s official website. You can find it below.

Destiny 1 and 2 maintenance September 22

Thursday, September 22, 2022
8:00 AM PDT -7 UTC
    • Destiny 1 and 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum
9:15 AM PDT -7 UTC
    • Destiny 1 and 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 11 AM PDT.
10:00 AM PDT -7 UTC
    • Hotfix 6.2.0.6 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 1 and 2.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
11:00 AM PDT -7 UTC
    • Destiny 1 and 2 maintenance is expected to conclude.
    • Console players who encounter issues updating to 6.2.0.6 should restart their console and try downloading the update.
    • Players who observe issues should report to the #Help forum.

As for the patch notes of update 6.2.0.6, they will be posted once the maintenance is over. The section below is reserved for the patch notes.

Destiny 1 and 2 6.2.0.6 Patch Notes

ACTIVITIES

CRUCIBLE

  • Adjusted map frequency weighting for Disjunction and Cathedral of Dusk.
  • Fixed an issue where Players could not progress the weekly Crucible challenge in Crucible Labs.

KING´S FALL RAID

  • Fixed an issue where the Daughters of Oryx were taking extra damage from Rocket Launchers and other sources.
  • Fixed an issue where players were able to survive certain wipe mechanics throughout the activity.
  • Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter.

GAMEPLAY & INVESTMENT

ARMOR

  • Fixed an issue where the Seasonal mod Improved Sword Scavenger and leg armor mod Sword Scavenger would stack. If you equip one of these mods you no longer can equip the other.
  • Additionally, the regular and artifact Machine Gun Scavenger mods were able to stack as well. This has been fixed.

WEAPONS

  • Fixed an issue where Touch of Malice blight projectile could affect allies, blinding them and causing them to take increased damage from Weapons of Sorrow.
  • Fixed an issue where the Touch of Malice final round was incorrectly doubling its damage when hitting a Divinity field.

ABILITIES

  • Fixed an issue where the Spark of Feedback Fragment could cause abilities, buffs, and debuffs to stop functioning in rare cases.

PLATFORMS & SYSTEMS

  • Removed embedded links in Korean purchase dialogs that are not functional on Xbox and PlayStation consoles.
  • Fixed a crash that could occur at startup on PlayStation 4 when users own a large number of platform entitlements.
  • Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X.

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Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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