NewsVideo Game Updates & Patch Notes

Escape From Tarkov 0.13.0.2 Patch Notes (January 27)

Escape From Tarkov is getting a new update at this very moment, titled 0.13.0.2, which is here to fix plenty of issues on the Streets of the Tarkov location but also deal with some binaural issues as we have predicted before. In general, this update should indeed cure the performance on the latest Escape From Tarkov map, and mid-range to high-range gaming rigs should perform a bit better.

There are plenty of other changes that obscure both core gameplay and other minor fixes. The D2 exit on Reserve should now work as intended. Incorrect Rogue, Zryachiy’s guards, and Player spawn on Streets of Tarkov have all been tinkered with. Without further ado, below you can find the complete patch notes as revealed by Battlestate Games.

Escape From Tarkov 0.13.0.2 Patch Notes

  • Adjusted the server system to reduce the rubberbanding and desync on the Streets of Tarkov location
  • Numerous geometry and lighting fixes on the Streets of Tarkov location
  • Fixed issues that led to duplication, stuttering, and lack of some sounds with binaural audio enabled
  • Fixed missing sounds of airplanes and airdrops in some cases
  • Fixed missing sounds of weapon interactions when the volume of interface sounds is set to 0
  • Fixed missing bush and container search sounds with binaural audio enabled
  • Fixed incorrect volume of footstep sounds during crouched and standing movement
  • Fixed incorrect gym behavior in the Hideout with third-party overlays enabled
  • Fixed incorrect duration of the muscle pain status
  • Fixed incorrect weapon sounds for Chiappa Rhino, RSh-12, Benelli M3, AI AXMC, SR-2M, M203 underbarrel grenade launcher, GP-25 underbarrel grenade launcher
  • Fixed incorrect weight for several items
  • Fixed incorrect durability of weapons on Rogue bosses
  • Fixed incorrect conditions for the unlocking of customization options from Ragman
  • Fixed incorrect calculation of skills in quest rewards
  • Fixed the ability to apply the effects of some consumables without losing them
  • Fixed the inability to level up skills above level 50
  • Fixed several visual artifacts on the Streets of Tarkov location
  • Fixed incorrect player spawn positions on the Streets of Tarkov location
  • Fixed incorrect conditions for Jaeger to buy weapons from players
  • Fixed the incorrect tooltip of unsellable items when switching between screens
  • Fixed incorrect visuals of NVGs and thermals when changing screen resolution and switching to full-screen mode
  • Fixed the lack of durability loss when repairing some weapons with repair kits
  • Fixed the incorrectly working D2 exit on the Reserve location
  • Fixed the softlock that appeared while interacting with some weapons
  • Fixed the incorrect calculation of the physical skills level bonus from the Air Filtering Unit zone in the Hideout
  • Fixed incorrect skill point calculation when using the gym in the Hideout
  • Fixed several bugs in the dialogue system when interacting with Lightkeeper
  • Fixed incorrect spawns for Rogues
  • Fixed the incorrect display of objectives for Lightkeeper quests while in a raid
  • Fixed incorrect positions of Zryachiy’s guards
  • Fixed the incorrect behavior of the co-op mode settings interface when switching between screens
  • Fixed the missing localization of some interface elements while in a raid
  • Added a new 5.56×45 muzzle brake
  • Fixed incorrect camera behavior while aiming with Chiappa Rhino 200DS
Source
Escape From Tarkov Forums
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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