Video Game Updates & Patch Notes

Hearthstone Patch 27.4.2 Launches today, Patch Notes and more

Hearthstone’s new patch, 27.4.2, arrives with a long list of changes that aim to bring balance and fresh experiences across multiple game modes. Whether you’re a fan of the Standard or Wild format or if you prefer the Battlegrounds or Duels, this update has something for everyone.

The developers have carefully changed problematic and overpowered cards, adjusted Anomalies in Battlegrounds, and even made refinements in the Duels mode. This patch is not just about nerfs, it also buffs certain cards to make gameplay more diversified.

Below you can find the full patch hnotes

Hearthstone Patch 27.4.2

Dev Comment: We have a lot of card changes in this patch, and a lot to share about why these changes are being made. 

For the Standard-focused changes, we’re addressing both power outliers and play experience outliers in this patch. When we buffed Warrior in our last balance patch, we did so knowing that they’d get more powerful tools in the Mini-Set, but we wanted to make sure that the deck hit, so we erred on the side of over-buffing it, knowing that we’d have the option to make a small correction back down if we needed. Now that the Mini-Set has landed, Warrior is looking like one of the most standout classes, so we’re making those adjustments. Hunter also has one of the strongest decks in the format, and we’d expect it to get even stronger after the other changes we’re making in this patch, so we’re making a small adjustment to bring its power down a little as well. 

Movement of Pride is an adjustment to take away the negative play experience of cheating out a super-early Sargeras. Coppertail Snoop is an adjustment to a powerful deck and a negative play experience, by taking away some of Mech Rogue’s burst and snowball potential. 

Spitelash Siren and Gadgetzan Auctioneer are also combined power and sentiment issues, but mostly focused on the higher end of the ladder. For a long time, Auctioneer has been a card that only popped up in Standard when it was up to no good. In this case, the Mini-Set provided a critical mass of effects that allowed for a deck that used Auctioneer to consistently draw through its entire deck and OTK as early as turn 5. That’s not the bar we want for Standard, regardless of the deck’s overall winrate. In this case, it did look like the deck was trending towards being very powerful as it was getting refined, but we needed to make an adjustment no matter what. With this patch, we’ve both removed Auctioneer from Standard and increased its cost by 1, since it was a problem card in Wild as well. 

For the Wild-focused changes, Caverns of Time is our first ever direct-to-Wild expansion. We don’t plan to make regular Wild updates of this scale, but some cards from Caverns ended up needing some adjustments, and that presented us with a special opportunity to make adjustments more generally. 

Wild is a mode that’s inherently full of powerful interactions, but we still want the mode to feel like you’re playing Hearthstone. That’s why these adjustments focus on the biggest play experience outliers in the mode—decks that are frustrating now and that, if we didn’t step in, would likely remain frustrating for a long time. There are some strong Wild decks that we didn’t touch in these changes because, though they’re powerful, they still generally fit in the Hearthstone mold. We’ve found that Wild players often have different goals for the mode so we expect that some players will wish we hit more or different things, but we hope that these adjustments will make the mode more fun for more players overall. 

Finally, for the Twist-focused changes, we’ve seen that the Wonders format was faster than we wanted, not leaving much room for some of the cards that are evocative of this Wonders era. The adjustments in this patch are targeted at weakening the format’s clearest power outliers, and, at the same time, buffing some late-game payoffs and control tools. We hope that these changes, plus next month’s Twist modifier, will allow some room for slower strategies to exist in the format. 

 

 

The following cards have been adjusted to be less powerful:

Movement of Pride (generated by Symphony of Sins)

  • Old: Draw your highest Cost minion. Reduce its Cost by (6).
  • New: Draw a minion. Reduce its Cost by (6).

Coppertail Snoop

  • Old: 4 Attack, 3 Health
  • New: 3 Attack, 2 Health

Spitelash Siren

  • Old: [4 Mana] 2 Attack, 5 Health
  • New: [5 Mana] 2 Attack, 6 Health

Starstrung Bow

  • Old: 6 Attack, 2 Durability
  • New: 5 Attack, 2 Durability

Craftsman’s Hammer

  • Old: Whenever your hero attacks, gain 4 Armor.
  • New: Whenever your hero attacks, gain 3 Armor.

Sanitize

  • Old: [4 Mana]
  • New: [5 Mana]

Contaminated Lasher

  • Old: [2 Mana] 3 Attack, 2 Health
  • New: [3 Mana] 3 Attack, 3 Health

Gadgetzan Auctioneer

  • Old: [6 Mana]
  • New: [7 Mana]
  • Gadgetzan Auctioneer also has been removed from the Core Set, so it is no longer Standard legal.

Chamber of Viscidus

  • Old: [2 Mana] 3 Durability
  • New: [3 Mana] 2 Durability

Dark Bargain

  • Old: [3 Mana]
  • New: [4 Mana]

Tiny Knight of Evil

  • Old: Whenever you discard a card, gain +2/+2.
  • New: Whenever you discard a card, gain +2/+1.

Blast from the Past

  • Old: [3 Mana]
  • New: [4 Mana]

Ivory Rook

  • Old: 4 Attack, 4 Health
  • New: 4 Attack, 3 Health

Jade Telegram

  • Old: [3 Mana]
  • New: [4 Mana]

Scarab Gong (generated by The Scarab Lord)

  • Old: 0 Attack, 2 Health
  • New: 0 Attack, 1 Health

Blade of C’Thun

  • Old: [6 Mana]
  • New: [7 Mana]

Trial of the Jormungars

  • Old: [5 Mana]
  • New: [6 Mana]

Spirit of the Frog

  • Old: [3 Mana]
  • New: [5 Mana]

Firemancer Flurgl

  • Old: [2 Mana]
  • New: 4 Mana]

Scargil

  • Old: [4 Mana]
  • New: [5 Mana]

Shadow Essence

  • Old: [6 Mana]
  • New: [7 Mana]

Kabal Lackey

  • Old: The next Secret you play this turn costs (0).
  • New: The next Secret you play this turn costs (1).

Mechwarper

  • Now banned in Wild.

Tony, King of Piracy

  • Now banned in Wild.

All versions of the above cards that can be disenchanted, will be eligible for full dust refunds for two weeks following Patch 27.4.2.

 

The following cards have been adjusted to be more powerful:

Down with the Ship

  • Old: [Frost, Unholy]
  • New: [Unholy]

Tomb Traitor

  • Old: [Frost, Unholy]
  • New: [Unholy]

Frost Queen Sindragosa

  • Old: [Blood, Frost]
  • New: [Frost]

Tyr’s Tears

  • Old: Resurrect 3 different Paladin minions. Set their stats to 2/2. Forge: Resurrect another.
  • New: Resurrect 3 different minions from your class. Set their stats to 2/2. Forge: Resurrect another.
  • Dev Comment: This will make the card better when generated by other classes.

Tirion Fordring

  • Old: 6 Attack, 6 Health
  • New: 8 Attack, 8 Health

Lord Jaraxxus

  • Old: [9 Mana]
  • New: [8 Mana]

Cenarion Hold

  • Old: [2 Mana]
  • New: [1 Mana]

Dragonfire Potion

  • Old: [6 Mana]
  • New: [5 Mana]

Bronze Dragonknight

  • Old: Battlecry: If this has 5 or more Attack, summon a copy of this.
  • New: Taunt. Battlecry: If this has 5 or more Attack, summon a copy of this.

Elemental Destruction

  • Old: Deal 4-5 damage to all minions. Overload: (5)
  • New: Deal 4-5 damage to all minions. Overload: (2)

Al’Akir, the Winds of Time

  • Old: 5 Armor
  • New: 8 Armor

 

Battlegrounds Updates

Anomaly System Update

Each week’s new Anomalies will now have a slightly smaller appearance bonus in higher-rated lobbies (they will still have an appearance bonus for the first week they are added compared to all the other Anomalies, but not as large of one). Lower-rated lobbies will still have the same offering bonus as before.

 

Anomalies Updates

Big League

  • Old: Only Tavern Tiers 3, 4, 5, and 6 exist.
  • New: Only Tavern Tiers 3, 4, 5, and 6 exist. Start with 10 extra Armor.
  • Dev Comment: Also, Demons are now banned from this Anomaly.

Everything’s On Fire

  • Old: At the start of the game, take 30 damage. After another hero dies, regain 5 Health.
  • New: At the start of the game, take 25 damage. After another hero dies, regain 5 Health.

A Faire Reward (the Triple Reward)

  • Old: Discover a Darkmoon Prize.
  • New: Discover a Tier __ Darkmoon Prize.
  • Dev Comment: Darkmoon Prizes are now locked based on the Tier you were at when you tripled, instead of giving a Prize based on the Tier you’re at when you play them.

Yogg-iseum

  • Old: At the start of each turn, all heroes spin the Wheel of Yogg-Saron.
  • New: At the start of each turn, all heroes spin the SAME Wheel of Yogg-Saron.
  • Dev Comment: This is a text-only wording update for clarity.

Golganneth’s Tempest

  • The following heroes are now banned from games with this Anomaly: A.F.Kay, Captain Eudora, Dinotamer Brann, Elise Starseeker, Forest Warden Omu, Fungalmancer Flurgl, Galakrond, Kurtrus Ashfallen, Ozumat, Scabbs Cutterbutter, Silas Darkmoon, Overlord Saurfang, Professor Putricide, Xyrella, Yogg-Saron, and Y’Shaarj.

 

Minion Updates

Imposing Percussionist

  • Old: [Tier 5] 6 Attack, 6 Health
  • New: [Tier 4] 4 Attack, 4 Health

Shady Aristocrat (Sire Denathrius’s Buddy)

  • Old: [Tier 2] 2 Attack, 2 Health
  • New: [Tier 3] 3 Attack, 3 Health

Piloted Whirl-o-Tron (Sneed’s Buddy)

  • Old: [Tier 3] 4 Attack, 3 Health. Battlecry: Copy a different friendly minion’s Deathrattles.
  • New: [Tier 5] 5 Attack, 4 Health. Start of Combat: Copy all other minions’ Deathrattles (except Piloted Whirl-o-Tron).
  • Dev Comment: Yes, ALL. With this update, Piloted Whirl-o-Tron has been returned to the “Bring in the Buddies” Anomaly’s Buddy pool.

Street Magician (The Great Akazamzarak’s Buddy)

  • Old: 5 Attack, 3 Health. Deathrattle: Put a random Secret into the Battlefield.
  • New: 3 Attack, 5 Health. At the end of your turn, cast a random Secret.

 

Minion Pool Updates
  • Keyboard Igniter and Spark-ling have been removed from the minion pool.
  • Felemental has been returned to the minion pool.

 

Duels Updates

Hero Power Update

Dino Tracking

  • Old: Discover a Beast. Give it +1 Attack.
  • New: Discover a Beast. Give it +1/+1.

 

Passive Treasure Updates

Starving

  • Old: After the first time a friendly Beast dies in your turn, draw a minion from your deck and give it +1 Attack.
  • New: After the first time a friendly Beast dies in your turn, draw a card.

Corrupted Felstone

  • Old: After you cast a Fel spell, give the left- and right-most minions in your hand +1/+1.
  • New: After you cast a Fel spell, give the left- and right-most minions in your hand +2/+1.

 

Treasure Pool Updates
  • Starving has been moved to Pool 1.
  • Unlocked Potential has been moved to Ultra Rare.

 

Card Pool Update
  • The Caverns Below has been banned from initial deckbuilding and all card pools.

 

Bug Fixes and Game Improvements

  • [Duels] Hunter-class heroes can now be offered Arcane Passive treasures.
  • [Duels] Warrior-class heroes can now be offered Pool 2 Fire Passive treasures.
  • [Events] Clarified the text on an event daily quest requiring that you “experience an Anomaly” must be completed in Traditional Hearthstone, not Battlegrounds.
  • [Collection] Fixed a bug where Signature Cenarius was not showing up in collections.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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