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Batman: Arkham Trilogy Ready to Thrill Nintendo Switch Players

The long-awaited release of Rocksteady’s acclaimed Batman: Arkham Trilogy on Nintendo Switch is finally upon us. After some setbacks, this beloved series is set to make its debut on the handheld console, bringing with it an all-new gameplay trailer. This release promises to be a major event for Nintendo Switch owners.

The trilogy, comprising Batman: Arkham Asylum, Batman: Arkham City, and Batman: Arkham Knight, is packed with additional content, including story DLC, various costumes, and Challenge Packs. The comprehensive nature of this release is evident in its hefty 53 GB download size. Adding to the excitement, the trilogy on Switch will feature Robert Pattinson’s suit from The Batman.

From the latest gameplay trailer, it’s clear that the trilogy’s performance, resolution, and graphical quality are impressively adapted for the Switch. While further detailed comparisons are needed to assess these aspects fully, initial impressions are promising. This is encouraging news for players concerned about how these graphically intensive games would translate to the more compact Nintendo Switch platform.

The porting process is managed by Turn Me Up Games, a studio known for successfully adapting It Takes Two and the Borderlands Legendary Collection to the Switch. Their track record offers assurance about the quality of this highly anticipated release.

Set to launch on December 1st, the Batman: Arkham Trilogy on Nintendo Switch is not just a simple port but a comprehensive package that offers an immersive Batman experience. Whether this version will include features or content exclusive to the Switch or shared with other platforms remains to be seen. However, it’s certain that the trilogy will bring the complete Arkham experience to a new audience, offering hours of engaging gameplay.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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