Video Game Updates & Patch Notes

Metal Gear Solid: Master Collection Vol. 1 Patch 1.3.0 Fixes Issues and More

Konami’s recent release of the patch 1.3.0 for Metal Gear Solid: Master Collection Vol. 1 is now available. This update brings fixes and improvements that refine gameplay and resolve lingering issues.

For Steam users, a notable improvement is the addition of save functionality enhancements for Metal Gear Solid. This feature aims to streamline the gaming experience, making it more user-friendly. Moreover, the online manual for the game has been updated, providing more precise guidance and support.

Each game within the collection has received attention to detail, with fixes tailored to specific platform issues. For instance, Metal Gear Solid 2: Sons of Liberty has seen improvements in frame rate stability on the Nintendo Switch, a fix for smoother gameplay. Xbox Series X|S players will appreciate the resolved video playback issues, enhancing the cinematic experience of the game.

Ver.1.3.0 Patch Notes

Please check the list of changes below for details on the main improvements and fixes in this patch. Changes apply to all platforms unless otherwise specified, with fixes of previously known issues marked with an asterisk.

METAL GEAR SOLID – Master Collection Version

  • Added save functionality improvements (Steam®)
  • Updated the Online Manual (Steam®)
  • Fixed some other minor issues

METAL GEAR SOLID 2: Sons of Liberty – Master Collection Version

  • An issue where a “Damaged File” error is sometimes displayed when trying to load save data (Steam®)
  • Fixed an issue that caused the frame rate to drop during certain scenes (Nintendo Switch™)
  • Fixed an issue where videos would stop playing (Xbox Series X|S)
  • Fixed an issue affecting users who purchased the game in Japan where the English opening video would play even in the Japanese version of the game (Xbox Series X|S & Steam®)
  • Updated the Online Manual (Steam®)
  • Fixed some other minor issues

METAL GEAR SOLID 3: Snake Eater – Master Collection Version

  • Fixed an issue where some buttons were assigned multiple functions (Details on the updated controls are available in the Online Manual)
  • Fixed an issue where the audio was out of sync with certain videos
  • Fixed an issue that caused flickering in some cutscenes (Nintendo Switch™)
  • Fixed an issue where continually holding down certain buttons sometimes resulted in errors occuring (PlayStation®4)
  • Updated the Online Manual
  • Fixed some other minor issues

Metal Gear & Metal Gear 2: Solid Snake – Master Collection Version

  • Updated the Online Manual (Steam®)
  • Fixed some minor issues

METAL GEAR SOLID MASTER COLLECTION Vol.1 BONUS CONTENT

  • Updated the Online Manual (Steam®)
  • Fixed some minor issues

Issues Under Investigation

We are investigating the issues below and working to resolve them. We will provide further details regarding fixes for these issues at a later time.

METAL GEAR SOLID – Master Collection Version

  • An issue which sometimes causes certain cutscenes to stop playing

METAL GEAR SOLID 2: Sons of Liberty – Master Collection Version

  • An issue that results in the laser pointer effect not displaying in some cutscenes
  • An issue that causes the sea lice to be displayed incorrectly in certain scenes
  • An issue where sometimes trophies aren’t properly unlocked (PlayStation®4)
  • An issue that causes the mic audio from game clips captured using console features to not save (Xbox Series X|S)

METAL GEAR SOLID 3: Snake Eater – Master Collection Version

  • An issue where some face paints are displayed in a lower resolution
  • An issue where sometimes trophies aren’t properly unlocked (PlayStation®4)
  • An issue that causes the mic audio from game clips captured using console features to not save (Xbox Series X|S)

Metal Gear & Metal Gear 2: Solid Snake – Master Collection Version

  • An issue where sometimes trophies aren’t properly unlocked (PlayStation®4)
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. My mission is to lurk and discover secrets, create guides and provide you with some important news. I mostly play FPS and love experimenting in good MMORPGs.

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