Video Game Updates & Patch Notes

Destiny 2 Patch Notes

Destiny 2’s latest update, released on December 12, brings significant changes and fixes across various game modes, including Dungeons, Crucible, and the H.E.L.M. You can find the full patch notes below.



  • Fixed an issue where Master and Solo Flawless Triumphs were giving the wrong rewards.


  • Fixed an issue where players on the Polysemy activity step can’t launch or join the activity with players that have already completed it.
  • Fixed an issue where some chests cannot be opened at the end of the activity if players open an armor or weapon chest before the wish room, which can prevent Triumphs from being completed.


  • Fixed an issue where some spaces were visible outside the front H.E.L.M. windows.


  • Fixed an issue where the Offering to the Oracle could not be turned in at the Oracle Engine.


  • Fixed an issue where the Belisarius-D was not awarded upon completing Crucible competitive placement challenge.
  • Fixed an issue where the Dragon’s Bite artifact perk was unintentionally working in PvP.
  • Updated the target score in Countdown Rush to 4.



  • Equipping multiple copies of the armor mods Heavy Handed, Firepower, and Reaper now decreases their Orb creation cooldown.
    • 1 copy: 10 second cooldown.
    • 2 copies: 5 second cooldown.
    • 3 copies: 1 second cooldown.
  • Fixed an issue where the Dragon’s Bite artifact perk was triggering off of player shield breaks in the Crucible.
  • Fixed an issue causing the Wish Into Being artifact perk to trigger when the player’s Super energy was full. Fixed an issue that caused the perk to also be triggered by unpowered melee attacks and destroying Stasis crystals.
  • Fixed an issue where the Calamity Rig Vest costs Legendary Shards instead of Glimmer.


  • Fixed an issue where Wish Into Being is triggering when Super is full, off unpowered melees, and off Stasis crystal destruction.


  • Reduced the cost of Legacy Decoding at ritual vendors
    • Crucible, Gambit, and Vanguard Ops gear now cost 3 Ritual Engrams each.
    • Nightfall weapons that have not been previously acquired will cost 5 Vanguard Engrams.
    • Nightfall weapons that have been previously acquired will cost 3 Vanguard Engrams.



  • Fixed an issue where browsing through Fireteam Finder listings can lead to a game crash
  • Checkpoints are not respected for activities once summoned via Fireteam Finder.


  • Fixed an issue where The City A Wish Built Week-1 challenge is not giving proper progression.
If you are a video game developer and you have a submission to make, you can mail us at

Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button