Video Game Updates & Patch Notes

The Finals Update 1.7.0 brings changes to progression, notes and more

The Finals has received a new update, titled 1.7.0. This update introduces several changes to improve player progression, communication, and gameplay. You can find the changelog below.

The Finals 1.7.0 Changelog

This week, we are rolling out some changes to progression, with several adjustments to how XP is earned. These changes will help you tackle the Battlepass and Career Ranks! It’s time to scramble! Important to note:

Default settings for VoIP have been reset for all players! The best offense is a good defense, and the best defense requires good communication. Check out the details below and make sure to change your settings if you prefer.

Finally, we are aware of problems with the explosive power of the red canisters and that barrels have unintentional stacking damage. You can expect a fix to these issues in the next major update.

Check the full playbook of changes below:

Content And Bug Fixes
  • Game Show Events
    • Disabled the ‘Dead Go Boom’ game show event
      • Dev Note:

        We feel this event punishes melee users too much at present, so we’re disabling it for now. We’re hoping to return it to the game, after a re-work, at some point in the future

  • UI
    • Added a ‘play again’ button to the end-of-round sequence, allowing players in a party to quickly get into the next match
  • VoIP
    • Set VoIP to be enabled by default on PC, with Push To Talk set as the default input (existing players)
    • Set VoIP to be enabled by default on console, with Voice Activated set as the default input (existing players)
      • Dev Note:

        we want to encourage more teamplay in matches, and enabling VoIP for all players is part of that effort. Players can disable VoIP via settings. We previously made this change in update 1.5 for new players and saw positive results!

Progression Changes
  • Contracts
    • Increased the amount of XP given for Weekly Contracts from 2000 to 4500 (+)
    • Increased the amount of XP given for Weekly Goals from 4000 to 9000 (+)
    • Reduced the number of Weekly Contracts that need to be completed to get the Weekly Goal from 8 to 6 (-)
  • XP
    • Increased the amount of XP given for opening a vault from 100 to 200 (+)
    • Increased the amount of XP given for starting a cashout from 100 to 300 (+)
    • Increased the amount of XP given for completing a cashout from 200 to 400 (+)
    • Increased the amount of XP given for stealing a cashout from 100 to 300 (+)
    • Increased the amount of XP given per coin delivered in Bank It mode from 50 to 80 (+)
    • Increased the amount of XP given for finishing in 4th place in a round from 100 to 200 (+)
    • Increased the amount of XP given for finishing in 3rd place in a round from 200 to 400 (+)
    • Increased the amount of XP given for finishing in 2nd place in a round from 400 to 600 (+)
    • Increased the amount of XP given for finishing in 1st place in a round from 600 to 800 (+)
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button