Video Game Updates & Patch Notes

Sunkenland Update v0.2.10 Remasters a map and more

Vector 3 has released a new update for Sunkenland, v0.2.10, which remasters a map and fixes plenty of bugs. You can find the patch notes below.

  • The Dreadville map has been remastered.

  • Inviting friends to join the game no longer requires a password.
  • A navigation bar has been added at the top of the screen to display locations in the corresponding directions.

  • Defense heavy machine guns now feature a crosshair.
  • Unlocking of the military backpack has been changed from a blueprint to a research table.
  • Added world creation option: Death Penalty. When turned off, items in the backpack are not dropped upon death (the default setting is off).

  • Enemy health now increases with the number of players in the game, reaching the maximum health increase limit after 4 players.
  • Unified UI logic: items can now be dragged in groups in the merchant store instead of being clicked individually.

  • The number of enemies in the Skull Camp has been reduced.
  • Weapons can no longer be used with the scroll wheel on the helicopter.
  • The hidden door at the Mutant Camp will now remain permanently open once opened.
  • The size of the weapon display board has been reduced.

Bug Fixes

  • Bug Fix: Resolved an issue where the blueprint for the homemade oxygen bottle could not be obtained from old saves.
  • Bug Fix: Corrected some of the localization errors.
  • Bug Fix: Addressed the disappearance of radiation levels after exiting and re-entering the game.
  • Bug Fix: Fixed the issue with the pedal boat constantly veering to the left.
  • Bug Fix: Resolved an accessibility issue with a safe in the Civic Center (it has been moved to another building).
  • Bug Fix: The Smart Trigger (the machine in Dreadville) now includes blueprints for alloy and high-tech gun stocks.
  • Bug Fix: Eliminated the exploit allowing weapon duplication at the weapon display board.
  • Bug Fix: Optimized underwater terrain.
  • Bug Fix: Fixed the issue of enemies floating in the air on Radio Island.
  • Bug Fix: Corrected the slight veering to the left of the pedal boat while sailing.
  • Bug Fix: Adjusted some building sounds that were too loud.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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