Assassin’s Creed: Origins Denuvo’s Anti-Tamper Technology Causes High CPU Load

Coming in as a Rumor, but may also turn to be a pure truth, it seems like Denuvo’s Anti-Tamper technology is off the hook in Ubisoft’s latest title. The funny part here is that what appeared to be a familiar Denuvo technology is still there. VMProtect was dropped by Denuvo this year, but there’s yet still to find a layer in Assassin’s Creed: Origins.

Knowing that Assassin’s Creed Origins, kind of puts a high load on our CPUs, team Revolt might have found the answer to the occurrence. The only difference is that this time, it may be causing an even higher CPU load then in other games when Denuvo has been using VMProtect.

As stated by Revolt’s member, a layer of VMProtect can still be found in Assassin’s Creed Origins, which turns the story upside down because it seems like Ubisoft has implemented that all by themselves. This is what might be causing a higher CPU load. It feels like Ubisoft defends. As I’d love to say, there are so many things going on in the world right now regarding technology, that you cannot even track them.

Ubisoft is familiar for adding a bit of salt to the cause, as they’re always the ones that manage to do something unexpectable. On the other side, after big titles have had been cracked which have also used Denuvo’s Anti Tamper technology, it seems like cracking Assassin’s Creed Origins is extremely harder to do. So, Ubisoft and Denuvo may have found a way to finally get rid of the piracy?

Well, I guess they’re making pennies by obfuscating our CPUs because we’re the ones playing the game. It seems like we, people and our gaming rigs are serving as testers to every new game. This issue has also been confirmed by DSOGaming, leaving no room for acceptance to every upcoming Ubisoft title. It seems like Ubisoft is still quiet on these reports. It will be better for them to address these reports the way everyone’s expecting.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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