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[Update] Escape From Tarkov 0.12.8.1 hotfix is now live

The developer of one of the most realistic tactical shooter games with undoubtedly the best gunsmith feature estimated a brand new 0.12.8.1 hotfix. Even though the cause for the hotfix is unknown, it is assumed to be due to problems caused by the previous 0.12.8 update. The hotfix is estimated to have a 1.5-hour long maintenance session, with a complete inability to play during that period.

Escape From Tarkov’s 0.12.8.1 hotfix will be installed on Saturday, October 24. The maintenance will start at 12:00 Moscow Time. This was announced via Escape From Tarkov’s official Twitter Profile, noting that the list of changes will be published tomorrow, at the start of the installation.

Escape From Tarkov 0.12.8.1 Hotfix

We’ll post all of the 0.12.8.1 hotfix changes once they get published here. Don’t forget to tune in tomorrow!

Added:

  • The package from the ammo box will be destroyed automatically after unpacking
  • Sound of backpack quick drop reduced by 30%

Changed:

  • Custom settings for each HUD element. Option to display health in old and new styles

Fixed:

  • Weapon presets
  • Mods of current preset would reset after entering the flea market
  • Color indication for parameters when comparing the current and selected modification. Now the blue color always indicates a change for the better and red for the worse
  • When switching to the preset via the context menu, the specified weapon was not selected as the basis

Hideout

  • After exiting the shooting range with ESC button, player couldn’t enter it back
  • The progress of Bitcoin farm production was reset when you picked up part of the coins that were ready
  • Cartridges discarded during operations with the chamber remained on the floor of the shooting range after leaving

Other

  • Animation and the sound of backpack quick drop used to play twice
  • The “Vitality” skill did not reduce the chance of bleeding
  • The “Invite to group” button was the second in the lobby context menu
  • At the Reserve location, the siren did not always sound when the lever was activated
  • Blacked out limbs were not able to be penetrated by bullets
  • Player wouldn’t put the compass away in some situations
  • Other bug fixes
  • Various bug fixes on locations
Source
Twitter
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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