NewsVideo Game Updates & Patch Notes

Outriders Demo Update 1.05 Adds Motion Blur Toggle

Outriders, People Can Fly’s third-person RPG is destined to release in April. The game’s currently in its demo phase, which will carry over the progress reached by any players to the live version. As such, the devs have to be working on the demo and tweak some values connected to the balance, quality, and address a couple of bugs that are seemingly broken. As such, patch 1.05 has been released. It adds a motion blur toggle, fixes a couple of known bugs on pretty much all platforms.

The developers have further noticed that the Legendary drops, the ones with the high drop rate for which players whined about, are not touched at all. Furthermore, this update includes matchmaking fixes and should result in a much faster match.

Outriders Demo Update 1.05 Patch Notes

Below you can find the official patch notes for Outriders Demo Update 1.05.

General Patch Notes:

  • Added a Motion Blur Toggle [PC, PS4/5]
  • Made minor tweaks to frame rate output for certain items in cutscenes, however, we are working on a more comprehensive fix for the future [PC, PS4/5]
  • Made improvements to cut down on the time it takes to Matchmake [PC, PS4/5]
  • Made other minor improvements and fixes [PC, PS4/5]

Additional PC Specific Patch Notes:

  • Fixed a crash that repeatedly occurred when opening the menu or inventory [PC]
  • Fixed a bug that deletes player gear if their connection drops out during a transition [PC]
  • Improved subtitle display and synchronization during the “Bad Day” quest [PC]

Additional PS4/PS5 Specific Patch Notes:

  • Fixed store links on the “Buy Now” button in the Lobby [PS4/5]
  • Fixed bug that was causing an audio desynchronization in cutscenes [PS4/5]
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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