News

The Unliving Launching into Steam Early Access Today

Team17 and RocketBrush Studio are today launching dark fantasy action-RPG The Unliving into Steam Early Access. Combining rogue-lite and real-time strategy gameplay, The Unliving follows a vengeful Necromancer sweeping relentlessly across the land, smiting his enemies and reanimating fallen foes in pursuit of an antidote to restore his broken soul.

Each new run in The Unliving sees the Necromancer return stronger than before, learning from his mistakes with each failed attempt, and offering a new chance for humanity to fall. In the brutal and procedurally generated world, players will slay armies, defeat epic bosses, collect and harness powerful spells, and gather resources to restore his citadel, all while uncovering the secrets of the Necromancer and his faithful followers.

The Unliving Key Features: 

  • Turn enemies into unique undead minions: Each fallen foe has an undead counterpart that the Nectromancer can summon to his undead army
  • Sacrifice the undead: The Necromancer can sacrifice members of his undead legions to release powerful spells that can change the course of the battle
  • Enjoy hand-drawn levels: The world of The Unliving is procedurally generated from a selection of meticulously crafted and highly detailed pixel art chunks
  • Death is only the beginning: Through each permadeath players will be resurrected, keeping their progression. Gathered necromantic resources can be used to restore the citadel hub world and power up the Necromancer
  • Overcome blessed bosses: Powerful creatures are the last hope of living to take down the Necromancer, each boasts its own fighting style and abilities
  • Unlock the secrets of necromancy: Meet members of your own necromantic cult, and interrogate enemies to piece together the truth behind the necromancer’s immortality, and the unnatural abilities he wields
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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