Video Game Updates & Patch Notes

Counter-Strike 2 September 13 Update, Patch Notes and More

This Counter-Strike 2 update brings an array of enhancements across maps, gameplay mechanics, sound, and much more.

Players are encouraged to thoroughly explore these changes, providing valuable feedback for further refinements.

And for those eagerly awaiting an invite, it’s a good time to check your CS:GO client. You might find the golden ticket to join the limited test. As for the patch notes, you can find them below:

Counter-Strike 2 Release Notes for 9/13/2023

[ MAPS ]
  • Various bug fixes and tweaks for all shipped maps
[ GAMEPLAY ]
  • Various fixes for molotov/incendiary grenades
  • Various fixes for smoke grenades
  • Fixed damage indicators for fire damage
  • Adjusted first-person sniper contrails to reflect shot accuracy
  • Various adjustments to lag compensation
  • Replaced player elevation indicators on the radar with look directions
[ PREMIER MATCHMAKING ]
  • Various bug fixes and tweaks to UI elements
[ SOUND ]
  • Audio mix changes and tweaks
  • Lowered occlusion and distance effects for gunfire, footsteps and reloads
  • Slight increase to stereo spread
  • Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
  • Fixed a bug where music would stop playing at the end of deathmatch
[ MISC ]
  • Changed armor number in buy menu from amount you currently have to amount you can buy
  • Various fixes for weapon finishes, gloves, and stickers
  • Water rendering performance improvements
  • Added nametag positions for all knife models
  • Allow adjusting individual player voice volumes
  • Various HUD bug fixes and tweaks
  • Added option to disallow animated avatars
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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