Video Game Updates & Patch Notes

Dota 2 7.34e Patch Notes Revealed

As you may have noticed already, the Dota 2 update 7.34e has gone through, and it doesn’t seem as exciting as many anticipated previously. Either way, it does change a lot of items, heroes, and more. Without further ado, you can find the patch notes below.

Dota 2 Patch 7.34e Notes

Item Updates

  • Eternal Shroud
    • Magic Resistance bonus increased from +30% to +35%
  • Hand of Midas
    • Base Charge Restore Time increased from 100s to 110s
  • Heart of Tarrasque
    • Recipe cost increased from 1300 to 1400. Total cost increased from 5100 to 5200
    • Strength bonus decreased from +40 to +35
  • Helm of the Overlord
    • Vladmir’s Aura Armor increased from 3 to 4
  • Pavise
    • Protect Cooldown decreased from 18s to 16s
  • Vladmir’s Offering
    • Vladmir’s Aura Armor increased from 3 to 4

Hero Updates

  • Ancient Apparition
    • Ice Vortex
      • Damage per second decreased from 12/20/28/36 to 12/18/24/30
    • Ice Blast
      • Frostbitten Duration decreased from 10/11/12s to 10s
  • Bristleback
    • Quill Spray
      • Max Damage decreased from 550 to 500
    • Bristleback
      • Damage Threshold increased from 225 to 300/275/250/225
    • Hairball
      • Cast Range decreased from 1500 to 1000
      • Cooldown increased from 10s to 13s
    • Talents
      • Level 20 Talent Quill Spray Stack Damage decreased from +25 to +20
  • Chaos Knight
    • Base Damage decreased by 5
    • Chaos Strike
      • Lifesteal penalty against creeps increased from 40% to 70%
    • Phantasm
      • Mana Cost increased from 75/125/175 to 100/200/300
  • Dark Willow
    • Shadow Realm
      • Cooldown increased from 20/18/16/14s to 22/20/18/16s
  • Dazzle
    • Bad Juju
      • No longer affects any Blink Dagger’s 3s mute period after taking damage
  • Drow Ranger
    • Multishot
      • Cooldown decreased from 26/24/22/20s to 24/22/20/18s
  • Earth Spirit
    • Rolling Boulder
      • Cooldown now begins when the current roll is completed
  • Enigma
    • Black Hole
      • Cooldown decreased from 200/180/160s to 180/170/160s
  • Grimstroke
    • Ink Swell
      • Aghanim’s Shard Spell Lifesteal now has a 20% penalty against creeps
  • Gyrocopter
    • Rocket Barrage
      • Rocket Damage increased from 6/12/18/24 to 8/14/20/26
  • Juggernaut
    • Omnislash
      • Bonus Damage increased from 30/40/50 to 40/45/50
  • Kunkka
    • Ghostship
      • Damage Delayed decreased from 45% to 35%
    • Tidal Wave
      • Damage decreased from 250 to 180
    • Torrent Storm
      • Duration decreased from 5s to 4s
      • Cooldown increased from 70s to 75s
  • Leshrac
    • Lightning Storm
      • Slow Duration increased from 0.4/0.6/0.8/1.0s to 0.45/0.7/0.95/1.2s
  • Lion
    • Earth Spike
      • Cast Range increased from 575 to 650
  • Lycan
    • Base Agility increased from 16 to 18
    • Agility gain increased from 1.4 to 1.8
  • Marci
    • Sidekick
      • Cast Range increased from 700 to 1000
  • Muerta
    • The Calling
      • Duration decreased from 7/8/9/10s to 5/6/7/8s
      • Movement Slow decreased from 30% to 15/20/25/30%
  • Necrophos
    • Ghost Shroud
      • Mana Cost increased from 50 to 75
    • Heartstopper Aura
      • Regen Duration decreased from 8s to 7s
      • Aghanim’s Scepter Health Regen to Decay decreased from 60% to 55%
    • Death Seeker
      • Cooldown increased from 16s to 19s
  • Primal Beast
    • Trample
      • Mana Cost increased from 90/85/80/75 to 90
    • Pulverize
      • Cooldown increased from 36/32/28s to 40/36/32s
    • Talents
      • Level 25 Talent Pulverize Duration decreased from +100% to +67%
  • Shadow Shaman
    • Hex
      • Damage Amplification increased from 5/10/15/20% to 10/15/20/25%
  • Spectre
    • Base Armor decreased by 1
  • Spirit Breaker
    • Charge of Darkness
      • Cooldown increased from 21/18/15/12s to 22/19/16/13s
      • Aghanim’s Scepter Cooldown increased from 8s to 9s
    • Greater Bash
      • Damage multiplier against creeps decreased from 1.5x to 1.3x
  • Timbersaw
    • Whirling Death
      • Stat Loss Percent increased from 10% to 13%
  • Tiny
    • Avalanche
      • Mana Cost decreased from 120 to 90/100/110/120
  • Treant Protector
    • Base Movement Speed decreased from 285 to 280
    • Leech Seed
      • Damage/Heal per second decreased from 25/40/55/70 to 20/35/50/65
  • Weaver
    • Geminate Attack
      • Cooldown increased from 7/5.5/4/2.5s to 8.5/6.5/4.5/2.5s
  • Winter Wyvern
    • Cold Embrace
      • Base Heal per second increased from 30/35/40/45 to 40/45/50/55
  • Witch Doctor
    • Paralyzing Cask
      • Damage multiplier against creeps decreased from 2.0x to 1.5x
    • Death Ward
      • Now prioritizes heroes within its attack range over creeps
  • Wraith King
    • Vampiric Spirit
      • Skeleton Damage decreased by 3
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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