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Remnant 2 is a huge success with over 2 million units sold

Remnant 2, the latest Gunfire Games and Gearbox Publishing offering, has swiftly carved a name for itself in the gaming world. Released on July 25th for platforms like Xbox Series X/S, PS5, and PC, the game has not just caught the attention of gamers but has also translated this interest into significant sales. Within a short span, Remnant 2 has achieved a milestone of over two million units sold, contributing over SEK 700 million (around $66 million) to the net sales for Q2 of Embracer Group’s fiscal year.

Set in a post-apocalyptic landscape, Remnant 2 continues the narrative years after the original game. Players explore Ward 13, delving into the depths of the Labyrinth to halt the Root’s advance. The game’s world expands with new, intriguing locations such as N’Erud, Losomn, and Dran and revisits Yaesha with notable enhancements, offering players a rich and varied environment.

The core appeal of Remnant 2 lies in its innovative procedural generation, challenging combat mechanics, and meticulously crafted boss fights that provide thrill and challenge to the players. These aspects and the game’s narrative depth have contributed to its favorable reception among gamers.

Further expanding its universe, Remnant 2 introduced “The Awakened King,” the first paid DLC, enhancing the game with a new region in Losomn, a fresh boss challenge, and an array of new weapons, rings, and armor. The DLC also introduces The Ritualist, a new Archetype, broadening the gameplay experience. Notably, the co-op feature in the DLC is accessible to all players, regardless of DLC ownership, showcasing the developers’ commitment to an inclusive gaming experience.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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