Video Game Updates & Patch Notes

Call of Duty Modern Warfare 3, Zombies and Warzone Patch Notes for December 7

Call of Duty Modern Warfare 3, Zombies and Warzone received a new patch on December 7. You can find the patch notes below.

Call of Duty Modern Warfare 3, Zombies patch notes for December 7

GLOBAL

UIX

  • Addressed a data mismatch issue that caused an error message and some customization resets to occur with the launch of Season 1. Players should no longer encounter the error message, and the root cause has been addressed to prevent any further resets to customization.

WEAPONS & ATTACHMENTS

» Sniper Rifles «

  • XRK Stalker
    • Barrel Attachments can now be equipped at the expected Weapon Level.

» Attachments «

  • Added missing unlock requirement for the ZEHMN35 Compensated Flash Hider Muzzle.

CUSTOMIZATION

  • Resolved an issue that prevented the Bantam Operator from being available to equip.
  • Smoke Maker Blueprint from Battle Pass sector A5 can now be equipped.
  • Certain Weapon Charms will no longer obscure the Player’s visibility while prone or aimed down sights.

MULTIPLAYER

PROGRESSION

  • The Daily Challenge “Get 3 Operator kills without dying four times” now tracks correctly.

MAPS

  • Meat
    • Increased spawn favor toward owned flags in Domination.
  • Rust
    • Adjustments have been made to reduce the chance of unfavorable spawn conditions.

MODES

  • Gunfight
    • Players will no longer experience a broken animation upon aiming down sights with a preset KV Inhibitor (Sniper Rifle) Loadout.
  • Hardcore
    • Killcams will no longer play upon death in all Hardcore game modes.
      • Final and Round-Ending Killcams will remain active, as expected.
  • Private Matches

ZOMBIES

WEAPONS

» Wonder Weapons «

  • The V-R11
    • Addressed an issue that prevented the V-R11 from zombifying Shield Soldiers.

GAMEPLAY

Dark Aether Rifts

  • Addressed an issue with Rift pedestal interaction prompts not appearing for certain players
  • Fixed an issue where players could see Rift Pedestal Offerings from other squads.

Exfil

  • All exfils will increase the number of enemies spawned, with the Final Exfil receiving a significant boost to enemy count and enemy types.

Contracts

  • Increased enemy spawning for Outlast & Raid Weapon Stash

General

  • Fixed a crash that could occur when engaging Greylorm
  • Fixed an issue where certain items would not carry over into the Act 4 Mission and Dark Aether Rifts

UIX

  • Addressed an issue that prevented some Battle Pass skins from displaying in the Strike Team menu.
  • Addressed an issue that displayed an incorrect Mission title when players have selected the Act 4 Mission.

Call of Duty Warzone Patch Notes for December 7

GENERAL

  • Addressed a data mismatch issue that caused an error message and some customization resets to occur with the launch of Season 1.
    • Players should no longer encounter the error message, and the root cause has been addressed to prevent any further resets to customization.

WEAPONS & ATTACHMENTS

» Sniper Rifles «

  • XRK Stalker
    • Barrel Attachments can now be equipped at the expected Weapon Level.

» Attachments «

Muzzles

  • ZEHMN35 Compensated Flash Hider
    • Added missing unlock requirement.

CUSTOMIZATION

  • Fixed an issue that prevented the Bantam Operator from being available to equip.
  • Fixed an issue preventing the Smoke Maker Blueprint from Battle Pass Sector A5 from being equipped.
  • Fixed an issue that caused certain Weapon Charms to obscure the Player’s visibility while prone or aimed down sights.

WARZONE

GAMEPLAY

Battle Royale

  • Public Events
    • Occupation Scan and Restock may now occur during the 6th Circle.
  • Vehicles
    • The Coyote, Armored Patrol Boat, and Cargo Truck have been disabled in Battle Royale Solos.
    • Increased the number of UTVs that spawn in Battle Royale Solos.
  • Loot
    • The WSP Stringer has been removed from ground loot.

BUG FIXES

  • Fixed an issue causing the amount of Cash lost on death in Plunder to not appear.
  • Fixed an issue causing the Killcam to appear blurred.
  • Fixed an issue causing the Flex Perk to appear on the menu as “Faculty”.
  • Fixed several issues related to incorrect or inaccurate text descriptions for Challenges.
  • Fixed various lighting issues with menu items and animations.
  • Fixed an issue with Stronghold neutralization while another Squad was present.
  • Fixed an issue related to the maximum number of vehicles that could spawn in Urzikstan.
  • Fixed an issue with the ADS animation on the base WSP Stinger (MWIII).
  • Fixed an issue preventing audio notifications when using UAVs in Battle Royale.
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button