Video Game Updates & Patch Notes

Dota 2 December 18 Patch Notes

Dota 2 has received its latest update on December 18. This update is to iron out issues caused by the previous major update 7.35. This update addresses several gameplay issues that have been affecting player experience. Below you can find the full list of patch notes.

Dota 2 December 18 Patch Notes

  • Fixed Bloodstone Area of Effect bonus still active on passive abilities if it was dropped or sold
  • Fixed Bloodthorn mana regen being 3.0 instead of 3.5 from the sum of its components
  • Fixed Butterfly not counting hero’s base attack speed for its bonuses
  • Fixed Cleave not working on magical attacks (i.e. Revenant’s Brooch)
  • Fixed a rare server crash when toggling Doubloon
  • Fixed Khanda not doing lethal damage correctly
  • Fixed Khanda and Phylactery not sharing cooldowns
  • Fixed Tree Throw, Toss, Snowball, Soul Assumption and Sticky Bomb not triggering Phylactery/Khanda
  • Fixed incorrect interaction between Phylactery/Khanda and and Spectre Spectral Dagger
  • Fixed Phylactery/Khanda working on illusions
  • Fixed Meteor Hammer incorrectly giving more agility than intelligence
  • Fixed Parasma not granting 1.5 Mana Regen from its components
  • Fixed Revenant’s Brooch incorrectly giving true strike
  • Fixed a server crash caused by interaction between Abaddon Apothic Shield expiring, Safety Bubble, and Blade Mail
  • Fixed Arc Warden Tempest Double not cloning Royal Jelly
  • Fixed Dawnbreaker Starbreaker sometimes not going in the direction targeted
  • Fixed non-ranged units getting true strike benefits of Drow Ranger Glacier
  • Fixed some cases where Drow Ranger could get stuck trying to leave her Glacier
  • Fixed Chen Penitence granting bonus attack range to Chen’s melee creeps
  • Fixed Chen Divine Favor regeneration not applying to Chen’s creeps
  • Fixed Chen level 10 talent Divine Favor Teleport delay talent not applying correctly
  • Fixed Invoker not being able to pick up Lotuses from the Lotus Pools
  • Fixed Juggernaut Blade Fury attack rate not updating if Juggernaut’s Attack Speed changes.
  • Fixed Juggernaut Omnislash/Swift Slash not damaging ethereal units even with Revenant’s Brooch
  • Fixed Juggernaut Blade Fury incorrect interaction with Harpoon
  • Fixed Lich Chain Frost not being affected by AOE Increase
  • Fixed items in the Bear’s stash becoming lost when Lone Druid upgrades the Bear
  • Fixed Omniknight Guardian Angel charges not updating properly upon acquiring and dropping Aghanim’s Scepter
  • Fixed Pangolier Shield Crash damage type not correctly changed to Physical Damage
  • Fixed a rare serve crash with Pudge Dismember
  • Fixed Silencer Last Word dealing less damage to creeps than intended
  • Fixed Black Dragon splash attack not working correctly
  • Fixed a few server crashes
  • Fixed various tooltip issues
  • Re-added Hero Names as an option for heroes on the minimap
  • Fixed minimap settings preview not scaling the arrow when scaling the icon
  • Fixed a bug where previewing persona items would sometimes show on the base model (or vice versa) in Armory / Loadout
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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