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Warhammer 40,000: Darktide’s Hotfix 1.2.21

Warhammer 40,000: Darktide has received 1.2.21, introducing several crucial changes and bug fixes to enhance gameplay.

The update tweaked fire damage values, particularly from enemy Scab Bombers and Scab/Tox Flamers. The tick interval for fire damage has been changed from 0.2 seconds to 0.35 seconds. Moreover, the damage scale per tick has been modified to ensure a slower ramp-up in intensity, making fire surfaces dangerous only over prolonged exposure.

Warhammer 40,000: Darktide’s Hotfix 1.2.21

  • Tweaked the damage values of fire damage from enemy Scab Bombers and Scab/Tox Flamers
    • Tick interval changed from 0.2 to 0.35.
    • Damage scale per tick from [1, 1.25, 1.5, 2.0, 2.25, 2.5, 3.0, 3.25, 3.5} to {1, 1, 1, 1.25, 1.25, 1.3, 1.35, 1.5, 1.5, 1.6, 1.75, 2.0, 2.25, 2.5, 3.0, 3.0, 3.25].
Dev Note:
The speed and intensity of the damage ramp up will now be much slower. Fire surfaces will remain very dangerous, but only when standing over them for a prolonged amount of time.

 

  • Fixed a crash which could happen when browsing the Social menu.
  • Fixed a crash which could happen when using or swapping Stimm items.
  • Fixed a crash which could occur when attacking the tanks in the Warren 6-19 mission finale with a Zealot Artemia Mk III Purgation Flamer.
  • Fixed an issue with the Cadia Mk XIIIg Assault Chainsword where the Impact inflicted by activated sawing attacks was lower than intended.
Dev Note:
Now the values will be aligned to the Cadia Mk IV Assault Chainsword.
  • Fixed an issue where having a Grimoire equipped would prevent players from picking up Stimms.
  • Fixed an issue where the portrait picture of the player was not updated immediately after performing changes in the Mourningstar.
  • Fixed an issue where some of the new foldable shovels introduced in The Traitor Curse Part 2 Anniversary Update were missing attack trail visual effects:
    • Munitorum Mk III Sapper Shovel
    • Munitorum Mk VII Sapper Shovel.
  • Fixed an issue where the Ogryn “Convict Garb (all variations)” upper body cosmetics would display a black shoulder patch instead of the intended colour.
  • Tweaked the logic for interaction points in the Mourningstar (e.g. Mission Board, Shrine of the Omnissiah).
    • The interaction will now be more easily accessed without having to point the camera in a very specific direction.
  • Added a small rev motor sound to the Orestes Mk XII Assault Chainaxe light attacks.
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Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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