Video Game Updates & Patch Notes

Warhammer 40,000: Darktide Patch Notes for March 6, Hotfix #33

Fatshark has revealed that a new Hotfix, #33, has arrived to Warhammer 40,000: Darktide. The update is now live on Steam and will become available on other platforms soon.

The update deals with multiple bugs and issues, but also deals with various crashes. The developer has also decided to provide correction to enemy spawn rates during missions, as it should provide better experience.

Warhammer 40,000: Darktide Patch notes for March 6 (1.2.23)

Here are the patch notes for Hotfix #33, which is live on Steam and will shortly be live on our other platforms.


  • Fixed an issue where the amount of enemies spawning during missions was lower than intended.
  • Fixed an issue where the Karnak Twins secret hard mode could fail to be triggered after resolving the puzzle.
  • Fixed a crash which could happen after extracting a weapon Blessing in the Shrine of the Omnissiah under specific circumstances while using a controller.
  • Fixed an issue where the pushback from enemy Shooters and Gunners was still applied when being hit while aiming down sights with specific weapons.


Dev note:
Affected weapons were Lasguns, Laspistols, Boltgun, Plasma Gun, Kickback, Rumbler, Grenadier Gauntlet.


  • Fixed an issue where enemy Scab Snipers could still shoot through Veteran Smoke Grenades if they were fully inside the smoke cloud area.
  • Fixed an issue where the Lucky Bullet effect from the Ogryn “Burst Limiter Override” keystone talent could still trigger when ammo was completely depleted.
  • Fixed an issue where the Veteran “On Your Toes” talent replenished less Toughness than intended (10% instead of 20%).
  • Fixed a crash which could happen when the game tried to remove a buff effect which didn’t exist anymore.
  • Fixed an issue where the background for subtitles could fail to match the text when secondary subtitles were displayed.
  • Fixed an issue where the buffs from the Zealot “Chorus of Spiritual Fortitude” and Veteran “Duty and Honour” talents would prevent non-melee health damage while active even when the player was at zero Toughness.
  • Fixed a crash which could happen if a Veteran Smoke Grenade affected an enemy Scab or Dreg Flamer just as they were about to shoot.
  • Fixed an issue where the transparency effect for the M3 Magnacore Mk II Plasma Gun coils was missing.
  • Fixed clipping and deformation issues for the Ogryn “XXXL Chem-safe Rebreather” head cosmetic.
  • Fixed an issue where the collar for Psyker upper body cosmetics could appear as deformed for female characters.
  • Fixed an issue where the Ogryn “Grimmer’s Hood (Red Stinger Camo)” head cosmetic would clip with some necks.
  • Fixed an issue where parts of the straps on the Ogryn “MKII Nog-Shield” head cosmetic would not display properly.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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