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Conan Exiles Age of War Hotfix 2 now available, patch notes and more

Conan Exiles has received a new update, introducing new fixes and features. Conan Exiles Age of War Chapter 3 Hotfix 2 seems to be fixing many issues, but also getting rid of two exploits. Without further ado, you can find the patch notes below.

Conan Exiles Age of War Hotfix 2 Patch Notes

Age of War Chapter 3 Hotfix 2 Patch Notes (2024.01.16)
New hotfix available (2024.01.16)

  • Removed a method for creating floating ceilings
  • Addressed several undermesh locations and a method for travel from undermesh bases

  • New server setting: BuildingValidationEnabled (true/false) – false by default
  • Setting this to “true” will upon server startup destroy any building piece with no stability
  • Note to server admins: consider carefully whether to turn this on or not, and perhaps testing locally first, as constructions made before more recent bug fixes might be impacted

  • Yamatai Floor Pillow is now located in the “Decorative” category in the construction hammer menu to avoid confusion about functionality
  • Armor display stands now correctly show the armors’ dyed looks
  • Armor display stands no longer turn partially invisible upon loading
  • Female armor display stand once again reflects gravity
  • Vanir Chieftain Hammer now displays correctly on a display rack

  • Dead Leg and The Glasser now correctly requires an improved workbench (or better) to be crafted

  • Jhebbal Sag is no longer invulnerable to projectile attacks

  • Camels can now be placed in stables
  • Prisoners rescued from cages on Isle of Siptah will no longer be ungrateful and just walk away
  • Thralls now consistently turn to face their enemies before taking a swing at them
  • Thralls assigned to bar stools (and other less important objects) now return to their correct position after a bar fight (and other less important activities)

  • Purge Demolishers have been toned down

  • The Siege of al-Merayah
  • Fixed a condition where the siege would not reset properly
  • Resets no longer keeps additional surviving defenders around for next time
  • Vanquishing Commander Bak-Nimlot now provides less XP
  • Commander Bak-Nimlot is now always audible over other sounds
  • Added a short delay on the final fanfareVoidforge weapons no longer disappear from corpses on Isle of Siptah
  • Purge bases will no longer spawn outside the Curse Wall
  • The “Craft a trap” journey step now resolves when placing a trap using the construction hammer
  • Fixed visual on Corsair Cutlass basket-hilt when viewed from a bit farther away

  • Data Collection Policy prompt will now open in a browser if Steam Overlay is disabled
  • Setting for auto-facing on attack removed as it was no longer used
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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