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BulletFarm is a new AAA studio that wants to create a first-person experience

CoD Veteran, David Vonderhaar, is the head of the studio.

NetEase Games announced BulletFarm, a new AAA game studio based in Los Angeles, California. David Vonderhaar is the head of the studio and a face that has worked on the Call of Duty franchise, notably the Black Ops series. The studio focuses on developing a new first-person title with co-op gameplay at its core. The game will use Unreal Engine 5, which is a right choice for a first-person experience.

The first-person title they’re working on should be in an original universe, and given the Black Ops series and Vonderhaar’s background, we might see this happening.

Vonderhaar said: Starting this new studio has given me a chance to step out of my comfort zone and try my hand at making something entirely new and different. This is a departure from the games I’ve worked on, but one that showcases my passion for rich characters, precise mechanics, more intimate storytelling, and plenty of action. NetEase has provided us with an incredible support structure to explore these new avenues and allow true freedom to begin building the concept and ideas for our game.

Simon Zhu added: NetEase Games is fully dedicated to giving BulletFarm the resources and support required to build this new first-person experience. David’s leadership and the early collection of game development talent assembled at the studio are set to offer something truly unique for his existing fans along with a new audience.

BULLETFARM IS A NEW GAME STUDIO THAT SEEKS TO REDEFINE WHAT IT MEANS TO MAKE AND PLAY AAA ACTION-ADVENTURE EXPERIENCES.

Growing new games entirely from scratch is arduous work. We take our time to craft compelling experiences made by artisans who take pride in and own their work. Our games will be made in a reasonable amount of time and using an appropriate number of developers.

We believe gameplay should come with the game—not battle passes. We won’t do annualized releases. Our games are standalone entertainment designed to be played with your friends.

We always operate with the highest integrity—this is a zero-BS environment. We hold ourselves and each other accountable for living out our values. Sincerity isn’t an add-on; it’s a key to our success.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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