Overwatch 2 plans on mixing the Meta mid-Season 9

Blizzard is planning to shuffle things around in Overwatch 2, as the developer revealed new plans of shifting the meta once again. This is supposed to happen mid-season 9, as they have been all over the player feedback and have realized that changes are mandatory.

The update, which is supposed to fix the game issues and introduce many changes to heroes, will likely land next week. As they revealed in the Director’s take, the devs are going to fine-tune the Damage passive by reducing the healing reduction from 20% to 15%.

One of the goals of the recent health increase was to soften some of the burst damage in the game. This is one of those effects that can be very difficult to tune just right, so we’re going to take a small step back in the next patch and lessen the healing reduction from 20% to 15%. We’ll keep an eye on it and go from there.

Furthermore, the update will alter Lifeweaver and Doomfist and their impact on the game because they will improve their healing/damage potential. Lifeweaver’s healing will increase, and Doomfist’s Meteor Strike will get buff so he can get easier eliminations.

Tank heroes are also getting adjustments, with Mauga’s Cardiac Overdrive and his Overrun’s stomp buff.

On the Support side, we’re making a fairly significant buff to Ana’s grenade. Its damage and healing will move from 60 to 90 health to give her more self-survivability. Ana is an interesting hero, and one of the most played in the entire game.  So, we’re hoping that this adjustment brings her to a place where she feels viable but not dominant.

We’re also making a few adjustments to Lifeweaver to help with his healing burst potential . His maximum heal will increase from 70 to 80, with the maximum charge increasing from 1 to 1.15 seconds. Along with the reduced Damage role passive, we think both he and Mercy will be more reliable moving forward.

Doomfist and Mauga are two of the Tanks getting a tune up. Meteor Strike’s minimum damage will increase from 15 to 50. While this might not seem like a big change, the amount of damage this Ultimate does scales from the edge of its effect to the center and should result in a lot more guaranteed damage. Ultimately, we want Meteor Strike to give Doomfist or his team the ability to follow it up and secure eliminations more reliably.

Overall, it seems like season 10 will be the best in terms of gameplay, as more balance improvements will settle down. Hopefully, there won’t be any major rework when the next season starts.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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