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Duckside is an open-world survival crafting game developed by tinyBuild

Imagine DayZ and Rust, but you're a duck instead of human

Duckside is an upcoming open-world survival crafting game announced by tinyBuild today. The game has received a trailer showcasing some of its game, and if you ask me, it looks hilarious. For those thinking that this could be an April’s Fools post, the game is already listed on Steam, which means it’s not a joke.

While an official release date hasn’t been announced, the system requirements are known, and can be found at the end of this article. However, they might be a subject to change, as it is super early, and as we said, a release date hasn’t been announced.

The trailer for the game and more details about it can be found below:

Welcome to DUCKSIDE: persistent world survival… on QUACK

Over 10 million ducks get killed per year by hunters, a statistic that would be much lower if ducks were combat trained. Enter DUCKSIDE, a persistent world survival game like DayZ or Rust… but you’re a duck, and so is everybody else.

It’s a hard Duck life

Put those webbed feet to use or take flight across an expansive island, where valuable resources and treasures await any ducks fortunate enough to discover them. But remain vigilant, as both fellow player ducks and the featherless (who refer to themselves as “humans”) will stop at nothing to prevent you from laying your wings on any valuables at their expense.

Get your ducks in a row

Harvest resources, craft weapons and tools, and build shelters to protect your loot and your life.

How do Ducks even hold weapons and tools, you ask? Who cares? With a crafting system as deep and robust as this, they were wise to adapt, else they’d just be hanging around in ponds all day waiting to be added to that “10 million” statistic.

The sky(box) is the limit

Are you really a Duck if you can’t fly? No, you’re a penguin or something. So in order to fully immerse you in your role of a duck, we’ve introduced a groundbreaking player controller with sophisticated flight mechanics allowing you to glide, hover, accelerate and dive, even whilst shooting and fighting!

A world of fowl play

An alive Duck can keep his gear safe and his teammates alive. A dead duck however, is much less useful.

So get yourself equipped, build nests for safety, storage, survival, and strategic advantage, but be warned: nothing is truly safe. Every structure can be destroyed, every stash of loot raided, and every migration could end in death.

There’s no such thing as too many ducks

Play alone or create a flock with other ducks to build, explore, fight, and survive together. Ducks are fiercely territorial, so encounters with opposing ducks can and will often result in some feathers being ruffled. Not to mention all those “humans” stationed around the island that don’t seem to think it’s as fun being shot at by ducks as it is shooting ducks, you’ll need to deal with them too.

Are you a chicken? No, you’re a DUCK.

DUCKSIDE isn’t just about surviving; it’s about getting into the mind of a duck. Being a duck. Feeling the cold steel of a machine gun on your feathers. And the peace of mind that comes with settling down after a long day, in a house you built out of trash that you’d looted off some guy’s corpse.

ARE YOU GONNA BE A SITTING DUCK, OR A BIRD OF PREY?

As for the PC System Requirements, they can be found below:

SYSTEM REQUIREMENTS

MINIMUM:

    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Core i3 / AMD FX
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 25 GB available space

RECOMMENDED:

    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10 +
    • Processor: Core i5 / AMD Ryzen 5
    • Memory: 8 GB RAM
    • Graphics: GTX 1060 / RX 580
    • DirectX: Version 11
    • Storage: 25 GB available space
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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