Consumer Protection Bill to Restrict Purchasable Items in Pokemon Go, Players under twenty-one Years of Age May no Longer be Able to Purchase In-Game Items

Due to a controversy that is circling around Loot Boxes and Microtransactions, the players of Pokemon Go can possibly be affected, even though the mobile game does not have loot boxes. We can see many Microtransactions in the game and many prizes that cost real-world currency.

The consumer protection bill is made to protect the younger gamers by making it illegal for retailers to sell a game to the ones below 21 if the title contains a purchasable item. If the Hawaii house bill 2686 passes, it could seriously change the game.

In Pokemon Go, we can see Raid Passes and Incubators being purchased, but with a currency that can also be earned in-game. But because of the wording of this legislation, it seems that they would fall in the restricted category.

A long time will pass before this law could go in place, but if it does it will impact the PoGo community. A small percentage of PoGo’s player base lives in Hawaii, but it is proven that states copy laws of other states to protect themselves.

A complicated debate over microtransactions and randomized for-play content in games do not seem to be going away. We think that the next few years will determine if the developers will stop this trend.

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Dejan Kacurov

Hey there, I'm Dejan! Let me take you through my life, where family, gaming, and CrossFit play prominent roles. Since day one, I've been surrounded by the love and support of my family. Growing up, every moment spent with my parents and siblings was filled with warmth and laughter, creating memories I hold dear. As a parent now, I've experienced a whole new level of love and responsibility. My two wonderful kids bring endless joy and a sense of purpose to my life. In the digital realm, I found my passion - gaming. Whether I'm conquering the world of Apex Legends or embarking on adventures in Pokemon Go, gaming fuels my sense of adventure and competition. Beyond the virtual world, I discovered the exhilaration of CrossFit. The challenging workouts, camaraderie with fellow fitness enthusiasts, and constant drive to push my limits have become an integral part of my life. Balancing family time, gaming, and CrossFit has been a journey of self-discovery. Each passion complements the other, bringing fulfillment and joy to my daily routine.

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