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Crysis Remastered PC Update 1.1.0

Crysis Remastered PC version just got updated to 1.1.0 and we got the patch notes below.

Here is the list of changes:

General Updates

Added Features and Options

  • Added option to lean into the game.
  • Added controls to lean.
  • Adjusted mouse sensitivity based on community feedback.
  • Added more trees to level Sphere.
  • Added more trees to level Harbor.
  • Added new keybind options for weapons.
  • Added quick throw button for explosives.
  • Added Classic Nanosuit controller options.
  • Added suit shortcuts to Classic Nanosuit mode.

Performance

  • Fixed an issue where using Ray Tracing caused stutters and other performance issues.
  • Improved SS shadow.
  • Improved the ghosting of objects in shaded areas while using Ray Tracing.

UI

  • Added Warning box when switching to “Can It Run Crysis” graphic mode, warning players of its heavy performance costs.

Other

  • Improved Helena’s character model. (Reckoning – fleet)

Bug Fixes

  • Fixed a bug where cloak mode was not reflected when using Ray Tracing.
  • Fixed a bug where duplicated textures were loading for Ray Tracing.
  • Fixed an issue where HDR caused colors to look too bright, unnatural and artifacted during daylight levels.
  • Fixed an issue where strings in the options were written with lower case characters in multiple languages.
  • Fixed a visual bug where the metal beam stuck out into the stairs in Fleet level.
  • Fixed a bug where shadows were disappearing due to camera angles (Assault-harbor).
  • Fixed noticeable shadow cascades (tank – Onslaught).
  • Fixed KPA tank tracks geometry.
  • Fixed a bug where player could control the camera in the suit mode selection menu.
  • Fixed a bug that caused Power-mode melee attacks to not drain energy when using the Classic Nanosuit mode.
  • Fixed a bug that caused Speed-mode melee attacks to not drain energy when using the Classic Nanosuit mode.
  • Fixed a bug where Nomad only had half of his shadows during anti-gravity on Core (Found by Digital Foundry. Thank you!)
  • Fixed a bug where distant shadows were disappearing due to camera angle (HW and Can it run Crysis Mode) (Onslaught-Tank).
  • Fixed flickering issues visible on stairs (Fleet – Reckoning).
  • Fixed a bug where display refresh rate only read from Windows’ default display.
  • Fixed a Crash during legal screens.
  • Fixed a rare crash during cutscenes after starting new game.
  • Fixed a bug where the Armory pointer had low resolution (fleet – Reckoning).
  • Fixed the visible ‘Replace Me’ textures on environment objects when “Textures Quality” is set to “low”.
  • Fixed a bug where the menu became brighter when changing the game’s resolution.
  • Added missing text on the Crysis Remastered Logo screen in Japanese language.
  • Fixed a bug where the Image calibration picture did not reflect the color settings.
  • Fixed a bug where the game’s window was always in focus.
  • Added some missing stickers (fleet – Reckoning).
  • Fixed a bug where an endless static sound could be heard until the very end of the game. (Fleet – Reckoning).
  • · Fixed an issue where Tanks stayed outside the village. (Recovery – Village).
  • Fixed a bug where the “Win” hotkeys did not work.
  • Fixed an issue where the Parachutes were flickering in the pause menu (Contact – Island)
  • Fixed an issue where SFX and music were lagging behind animations if player changed the active window during cutscenes.

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Dejan Kacurov

Hi, gamers! You can call me Mr. DComplex. I'm a gamer, a hardcore gamer. My favorite genres are Action RPG and MMORPG. At the moment I'm using my PC as my only gaming platform, but soon I might get a new PS4 from Angel. Update - Angel did get me a PS4, oh wait, it's the PS4 PRO 1TB!!! Much love bro!

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