Video Game Updates & Patch Notes

Battlefield 2042 4.2.1 Patch Notes

EA Dice has revealed the patch notes for Battlefield 2042’s upcoming 4.2.1 update. Battlefield 2042 developers have announced the forthcoming 4.2.1 update, which promises to deliver a range of gameplay improvements, bug fixes, and quality-of-life updates. The update will be available tomorrow.

Following the positive reception of the Discarded map rework, the developers have addressed a few lingering issues, along with introducing several new tweaks and refinements across various aspects of the game.

Battlefield 2042 4.2.1 Patch Notes

Changelog

Maps

  • Players will no longer spawn out of bounds on Capture Points D1 and D2 on Discarded
  • Resolved an issue that resulted in an unintended visual effect being placed on weapons when stood in heat sources / explosions of vehicles

Collection & Customization Improvements

  • Resolved an issue that displayed incorrect attachment stats for ammo and rate of fire fields when equipped into the first slot of the Plus Menu
  • Resolved an issue that sometimes displayed the incorrect attachment upon selection within the Plus Menu customization screen
  • Resolved an issue that resulted in the “Replace” button overlapping the Class text on the Classes customization screen
  • Resolved an issue where equipping a melee takedown for a 2042 Specialist would also equip it for the other Specialists of the same class

Gameplay Improvements

  • Resolved an issue that resulted in the camera being pulled down too significantly upon landing while aimed down sights
  • Air-to-Ground Missiles will now deal higher damage when fired at a laser designated target
  • Resolved an issue where players would sometimes count as occluded when standing in front of smoke
  • The vehicle cooldown timer on the deploy screen will now countdown in real time

End of Round

  • Resolved an issue that resulted in Marksman Kill stats being incorrectly calculated at the End of Round screen

Battlefield Portal

  • Custom Experiences will now correctly gray out characters if they have been restricted as part of the construction of the mode

Weapons

  • Resolved an issue that caused a broken recoil animation when firing the MTAR-21 on PlayStation® 4 and Xbox One consoles

Vehicles

  • LCAA Hovercraft engine damage will now correctly display a damage indicator
  • Explosive damage will now be applied towards Transport Helicopters, alongside the impact damage of the projectile

Specialists

  • Resolved an issue that resulted in Dozer having the ability to skywalk when climbing down ladders. It’s not that type of game!
  • Resolved a visual issue where grenades sometimes clipped through Dozer’s shield
  • Rao’s Cyber Warfare Suite will now transmit designated lock-on targets to friendly vehicles
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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