Video Game Updates & Patch Notes

Rainbow Six Siege Y8S3.1 Patch Notes

Ubisoft has been known for its commitment to keeping Rainbow Six Siege refreshed and updated, and this tradition continues with the Y8S3.1 patch. Let’s look at the most recent changes introduced on September 12.

Rainbow Six Siege Y8S3.1 September 12 PATCH NOTES

See the upcoming changes to Rainbow Six Siege with the release of Y8S3.1.

Y8S3.1 Patch Size

Find the download sizes for each platform below.

  • Ubisoft Connect: 5.82 GB
  • Steam: 16.9 GB
  • Xbox One: 3.09 GB
  • Xbox Series X: 3.27 GB
  • PS4: 3.99 GB
  • PS5: 3.26 GB

BUG FIXES

GAMEPLAY

  • FIXED – Ram’s BU-GI Auto Breacher doesn’t completely destroy first floor walls of 1F Strip Club on the Club House map.
  • FIXED – Ram’s BU-GI Auto Breacher doesn’t destroy Thunderbird’s Kona Station if it’s placed on a reinforced surface.
  • FIXED – Operators get stuck inside of a barrel when exiting rappel on the Fortress map.
  • FIXED – Defuser can’t be retrieved if dropped when entering or exiting rappel stance at EXT North Rappel on the Tower map.
  • FIXED – Ram’s BU-GI Auto Breacher can’t go through the wall at 2F Infirmary on the Yacht map.
  • FIXED – Attacker drones can reach a spot with a useful line of sight and can’t be destroyed on Nighthaven map.
  • FIXED – Third spawn location description is missing for Attackers on the Bank map.
  • FIXED – Fenrir’s F-NATT Dread Mine doesn’t open in the end of round replay when activated.
  • FIXED – Some gadgets are missing collision and can be deployed inside Ram’s BU-GI Auto Breacher.

LEVEL DESIGN

  • FIXED – Staircase connecting 1F Central Hallway to 2F Central stairs is labeled as B Central Stairs on the Clubhouse map.
  • FIXED – Indestructible windows can be barricaded during the Defense tutorial.
  • FIXED – Wall studs are visible in B1 Red Stairs of the Kanal map.
  • FIXED – Barricades float when placed in the doorway at 2F Dorm Main Hall on the Oregon map.
  • FIXED – Can’t properly destroy the wall between 1F Bar and 1F Lounge on the Tower map.
  • FIXED – Operators can get out of bounds by using a space between a ladder and railing at EXT South Roof on the Tower map.
  • FIXED – Portion of the wall can’t be destroyed at 2F Master Bedroom of the Chalet map.

AUDIO

  • FIXED – Missing SFX when destroying the canister on Mira’s Black Mirror.
  • FIXED – Missing VFX when Operator phones dropped for Dokkaebi are hacked by the Kludge Drone.
  • FIXED – Missing SFX when drones are destroyed while in support mode during the end of the round.

OPERATORS

  • FIXED – Ram’s BU-GI Auto Breacher laser is visible through walls with low quality settings.

USER EXPERIENCE

  • FIXED – User doesn’t receive a penalty when reported for voice abuse in multiple sessions.
  • FIXED – Warden’s Smart Glasses thumbnail appears in low resolution in the Operators tab.
  • FIXED – Cursor doesn’t appear in the Operator Guides while using free camera during Match Replay.
  • FIXED – Players aren’t highlighted after swapping teams in a Custom Game lobby.
  • FIXED – Saved game mode settings for the Quick Match and Arcade playlists reset after restarting the game.
  • FIXED –  Hot and Spicy attachment skin is missing from the exclusive set highlighted on the Intro section of the Battle Pass.
  • FIXED – Text for device name overlaps in Ram’s Operator section.
  • FIXED – Interaction animation doesn’t play when players spectate Fenrir.
  • FIXED – Missing reward image for when the free Alpha Pack reward popup appears.
  • FIXED – Compass appearance can’t be changed while using the normal HUD preset.
  • FIXED – Dread Factor Ranked charms are displayed with Heavy Mettle rank information.
  • FIXED – Multiple LOD issues on various maps.
  • FIXED – Various Shop and Customization issues.
  • FIXED – Various Localization issues.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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