Video Game Updates & Patch Notes

EA Sports FC 24 Title Update 5 Patch Notes

EA Sports FC 24 is rolling out across all platforms. Title Update 5 brings a mix of improvements and fixes for a better gameplay experience.

Attention has been given to Ultimate Team with the release of solutions to address several persistent issues. If you have been having trouble accessing the store through the Evolutions screen, you can now breathe easy, the journey has been stabilized with further improvements. Additionally, if you have experienced PlayStyle loss on player items after evolution, this update promises to rectify the problem, ensuring that each player shines with their unique abilities intact.

You can find the patch notes below:

EA Sports FC 24 Title Update 5 Patch Notes

Ultimate Team

Addressed the following issues:

  • Further addressed instances of a stability issue when entering the store through an Evolutions screen.
  • In some specific scenarios, Player Items going through an Evolution could have unintentionally lost some PlayStyles.
  • Impacted Player Items should now have their correct PlayStyles.
  • Addressed a stability issue that could have occurred when attempting to start a match with some Evolution Player Items in the squad.

Gameplay

Made the following changes:

  • Slightly reduced the velocity of Ground Passes taken at extreme angles.
  • Reduced potential accuracy of crosses taken by players with the Whipped Pass and Whipped Pass+ PlayStyles.
  • Improved Goalkeeper reactions to shots aimed at their near post.

Addressed the following issues:

  • In some cases, user-controlled players could have moved towards a ball’s path when not requested to.
  • Addressed some instances of ball carriers unintentionally winning the ball back following a stumble animation when tackled.
  • Contextual Swerve Passes could have been performed by players without the Incisive Pass, Incisive Pass+, Trivela, and Trivela+ PlayStyles.
  • In some cases, a requested cross could have resulted in the ball carrier stepping over the ball instead of crossing with the foot closest to the touchline.
  • Goalkeepers were not using the intended amount of strength when deflecting the ball in some instances.
  • A first time pass could have been unintentionally requested when activating Player Lock.
  • Following a goalkeeper red card, the Team Management screen could have become unresponsive.
  • In some situations, set piece run-up animations did not always play correctly.
  • Players rejoining the match from outside of the pitch could have sometimes passed through other players.

Career Mode

Addressed the following issues:

  • In some cases, players did not regenerate stamina after international matches in Manager Career.
  • In Player Career, the Player widget was incorrectly present during some tutorial screens.
  • In Player Career, duplicate or similar Objectives could have unintentionally occurred at the same time.
  • Addressed instances of a stability issue that could have occurred.

Clubs

Addressed the following issue:

  • Addressed a stability issue that could have occurred when completing a Skill Game.

VOLTA FOOTBALL

Addressed the following issue:

  • During the Foot Golf Arcade game, the timer did not display correctly.

General, Audio, and Video

Made the following change:

  • Updated some UI elements, kits, celebrations, audio, broadcast packages, balls, badges, reactions, and ad boards.

Addressed the following issue:

  • Addressed instances of a stability issue that could have occurred.
  • [Switch Only] Addressed instances of incorrect button mappings and conflicts.

Thanks to those who’ve provided feedback. Throughout the course of the EA SPORTS FC 24 season, we’ll provide you with more information and updates if and when they become available. Be sure to follow @‌EASFCDIRECT on Twitter and to check out the EA SPORTS FC Tracker for the latest news and updates.

If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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