NewsVideo Game Updates & Patch Notes

Battlefield 2042 is getting update 6.4.0 next week

The last update of Season 7.

Battlefield 2042 has announced a new patch coming next week. The game has gone a long way, and EA Dice is still committed to releasing new patches, content, etc. It’s been a pleasure playing this game, and I’m super happy seeing it going in the right direction.

The patch announced to arrive is 6.4.0, which is coming on Wednesday, February 28. This will be the final update of Season 7, which will arrive in March. As for the patch notes, check below.

Battlefield 2042 Patch Notes

Update 6.4.0 will release across all platforms this coming Wednesday, 28th February. This will be our final update ahead of Season 7 which is set to arrive in March.

Take a look at a summary of what’s new in Update 6.4.0!

  • Arkangel Directive Underway
  • Persistent Servers Update for Battlefield Portal Custom Experiences
  • Directional Gunner HUD Improvements and Customization Options

Take a look below to learn the full set of balance changes and improvements taking place with this update.

//The Battlefield Team

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Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates, behind the scenes information and other live service changes.

Changelog

Arkangel Directive

Arkangel Directive is now underway. Utilise the Ascension satellite network, and experience the mode Control. Take and hold rotating objectives to upload tactical telemetry, collect the most telemetry to command the region, and earn Ascension Points to purchase vehicles.

Execute the Directive. Take Control.

Control is played as 24v24 across Reclaimed, Orbital, Valparaiso and Arica Harbor, with your goal being to collect telemetry data to upload to the Arkangel Satellite. Update 6.4 will include support for two additional maps in Breakaway and Discarded.

BFC-ARK-00T.jpg

Persistent Servers Update

Season 6 has now come to a close and we are on our way towards Season 7. As we make our way to the new Season, we’re improving how Persistent Servers function for Battlefield Portal.

Going forward, if Battlefield 2042 does not have an active Season, all Custom Experiences created within Battlefield Portal will now benefit from server persistence for two days, whereas previously this wasn’t available.

During an active Season, if you are a Battle Pass owner you will still benefit from 7 days of Server Persistence. Allowing your server to remain active for a longer duration of time.

Improved Aircraft Gunner Directional HUD

With Update 6.4, we continue to expand upon the directional HUD features that were included in a previous Game Update. Taking onboard Player Feedback, you will now be able to see the direction of your Gunner with more clarity.

We have also included the ability to select between Default, Legacy, Both or Disable this HUD feature within the Options screen. This functionality is titled as ‘Helicopter Gunner View’.

Default: Battlefield 2042 ‘s standard HUD with the weapon barrel showing the gunners direction.

Legacy: Inspired by previous titles. This shows the gunner’s pitch and yaw, while using an animated triangle inside a larger rectangular box.

Both: Both of these elements will be visible at the same time, with one being placed above the other.

Helicopter Impact Point UI HUD

Similar to the improved options for the Gunner Directional HUD above, players will now be able to select between different Crosshair Indicators for their Impact Point Crosshair. You can now choose between a Cross, Plus, Circle or disable the crosshair within the Crosshair Options screen.

News Networks Coming Online

News channels from around the world are reporting the formation of [redacted]. Conflicting reports from various networks paint different pictures of the impact this Coalition will have on the future of our world. Stay tuned for the latest updates as the situation develops.

AI, Soldier and General Improvements

  • Resolved an issue that resulted in some players experiencing a blackscreen on Breakthrough.
  • The Penguins got their highlighter pens out and your chosen Custom Player Color will now apply to the Squad and Players Screen, as well as your Gadget Icon. Yay, colors!
  • Resolved an issue where pressing the right click in quick succession on a weapon during the deploy screen would result in it selecting weapons underneath it within the list.
  • Resolved an issue where the Medical Pouch is displaying an incorrect string of text as part of its Hardware Unlock criteria.
  • The Scatter Grenade should now correctly track its progression.
  • Fixed the EMP sound from playing incorrectly when you’re ejected from a Mounted Vulcan that has been destroyed by the OV-P Recon Drone.
  • The Codex has now been updated to allow for audio entries.
  • Resolved an issue where the EBAA Wildcat was playing audio whilst not having a radio.
  • Ammo and Medical Pouches are now resupplied from Angel’s Loadout Crate.
  • Fixed some scenarios where Dozer using a zipline while holding their shield would result in them not making it to the end of the zipline. Please stop skydiving Dozer, that’s Sundance’s job.
  • Resolved an issue where the Squad Spectator Modifier would incorrectly have the Show Player Card and Deploy Button would be assigned to the same button.
  • Resolved an issue where the VOIP channel doesn’t automatically switch when getting removed from a party.

Vehicles

  • A legacy option for the Gunner Direction HUD is now available.
  • Options to choose between Standard, Legacy or both Gunner Directions are now available within the Options Screen.
  • Added the ability to define the color and shape of the Impact Point Crosshair on Air Vehicles. You’ll now be able to choose between a Cross, Plus, Circle or disable it.
  • Updated missing vehicle icons.
  • The Gunner Camera on Stealth Helicopters will no longer reset to a default position when entering the seat.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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