Video Game Updates & Patch Notes

Factorio Version 1.1.107 Patch Notes

Factorio’s latest update as of April 11, 2024, brings significant improvements to modding, scripting, and bug fixes.

The update adds a new “mods” field for simulation definitions, giving modders more control and flexibility over their simulations for custom gameplay.

Factorio has disabled most of the Lua “debug” library in their scripting due to security concerns, in order to maintain the integrity and safety of the game environment.

Below you can find the patch notes:

Factorio Version 1.1.107 Patch Notes


  • Added an optional “mods” to simulation definitions.


  • Disabled the majority of the lua “debug” library due to security issues.


  • Fixed LuaEntity::set_request_slot would not accept count of 0. (110676)
  • Fixed first tutorial level advancing to a wrong story step after drill is set in quickbar. (109315)
  • Fixed mods sorting order by last highlighted and by last updated. (106420)


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I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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