PlayStation

Horizon Zero Dawn PS4 Pro Future Improvements

Horizon Zero Dawn have few months, but with the powerful PS4 Pro that is coming this month, the post-apocalyptic adventure has a lot of improvements when you compare it to the ordinary PS4. Given a title of the best upcoming game for 2017, the game should not disappoint its fans.

A brief look of Horizon Zero Dawn NPCs, character and world.

Horizon Zero Dawn PS4 Pro Improvements on 4K resolutions

The technical director of Guerilla Games, Michiel van der Leeuw explained how 1080p and high-resolution displays have benefited from the upgraded console in a post on the PS Blog. Even though the PS4 Pro is more useful with a 4K TV.

The game features extra details and a lot of improvements in shadow maps and highest quality filtering.  This means increased quality of texture sampling, for which the final result is the details in the environment. In addition, Horizon Zero Dawn features supersampling, which means it is rendering at a higher resolution. Leeuw said that it is close to 4K and then gets shrunk down to 1080p.

4K TVs have a 2160p checkerboard, which is a technique that looks incredible on 4K displays. Leeuw says that this will add noticeable detail to certain things. “Stitching on Aloy’s outfit, individual leaves and branches swaying in the wind kilometers away, far in a distance and more details in all the NPCs and machines in the world.”

Regarding HDR support, Horizon Zero Dawn will have which we previously had knowledge of from the PS4 Pro unveiling event.

Horizon Zero Dawn will debut for PS4 Pro on 28th of February 2017. A Digital Deluxe edition is incoming earlier this year. It contains a couple new outfits, a digital art book, three resource packs and an exclusive theme.

The PS4 Pro launches on November 10th for 400 dollars.

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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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