Video Game Updates & Patch Notes

Black Desert Online September 20 Patch Notes

Black Desert Online, a popular MMORPG developed by Pearl Abyss, has rolled out an extensive update on September 20, 2023, introducing major changes to its season server system.

Gone are the days when season servers had a fixed duration. Now, adventurers can start and graduate from a season whenever they want. Those who graduated from the 2023 Summer Season can immediately start the new season, while those who didn’t can now graduate at their own pace.

With the introduction of the new season, players will receive two Season Character Tickets, allowing them to create new season characters. These tickets are pivotal, as they determine the number of season characters one can create. For those unfamiliar, season characters are a unique type, made specifically for the revamped season servers, offering faster leveling compared to regular servers.

For the complete patch notes, check below:

Patch Notes – September 20, 2023

All-new Season Servers
  • Revamped the season servers to no longer end after a certain period of time, but so Adventurers can start and graduate whenever they please.
    • If you’ve graduated from the 2023 Summer Season, you can start the new season immediately and graduate whenever you wish.
    • If you’ve yet to graduate from the 2023 Summer Season, you can now graduate whenever you please.
      • Once you’ve graduated from the 2023 Summer Season, you can immediately start the all-new season.

 

Season Character Ticket

  • Issued 2 Season Character Tickets with the opening of the all-new season.
    • You’ll find the Season Character Ticket counter displayed in the Character Selection window after logging in.
    • You can hold up to 5 Season Character Tickets at a time.
  • Season Character Tickets are used to create new season characters for the always-open season servers.
    • As long as you have a ticket, you can create a season character whenever you please.
      • A ticket will be consumed when you graduate with a season character.
    • You can only create one season character at any given time.
※ If you’ve yet to graduate from the 2023 Summer Season, your Season Character Ticket counter will display 3 tickets. Once you graduate from the summer season, you’ll see it drop to 2 tickets, thus starting the all-new season with the same number of tickets as other adventurers.

 

What’s a Season Server?

  • Season servers are special servers designed with novice Adventurers in mind. Leveling is also faster compared to normal servers.
    • You will need to create a season character to log into the now always-open season server.
    • Season characters can log into both season and normal servers.

 

What are the Benefits of a Season Server?

EXP Boosts

  • You can level your character faster than normal due to the following buffs active on the season servers.
Combat EXP Skill EXP Life EXP
+300% +100% +30%

 

Season-exclusive Tuvala Gear

  • You can equip the season-exclusive Tuvala defense gear and weapons with your season character on the season servers.
    • Tuvala defense gear and weapons are exclusively available on the season servers, and, once enhanced to PEN (V), boast stats identical to those of TET (IV) boss gear.
PEN (V) Tuvala Longsword TET (IV) Kzarka Longsword

 

Season-exclusive Enhancement Materials

  • You can obtain season-exclusive enhancement materials to enhance your season-exclusive gear on season servers.
Major Season-exclusive Enhancement Materials
Time-filled Black Stone
Refined Magical Black Stone
Tuvala Ore

 


 

What’s Available on the Season Servers?

Content Details
[Combat] Region Quests ◆ Visit monster zones throughout the world of Black Desert to activate “Region Quests.”
◇ Defeat monsters in the monster zone pertaining to the region quest objective to obtain items that will help your season character grow.
[Combat] Ancient Weapon Invasion ◆ Defeat monsters in Mediah and Valencia territories to encounter Ancient Weapon Invasions according to a low probability.
◇ Quell the invasion of Ancient Weapon hordes to obtain a sufficient amount of season enhancement materials.
[Combat] Rift’s Echo, Rift’s Fragment ◆ Defeat monsters on the season servers to loot Rift’s Fragments.
◇ Combine 5 Rift’s Fragments with Simple Alchemy (L) to create one Rift’s Echo.
◇ Use the Rift’s Echo alone or in a party to challenge mighty field bosses.
– Defeat the bosses to obtain season enhancement materials and/or items.
[Combat] Season Red Battlefield ◆ Test your might against other seasonal adventurers in the Red Battlefield PvP content.
◇ With entry limited to season characters only, you’ll find yourself pitted against adventurers equipped with near identical gear levels.
[Combat] Season Atoraxxion ◆ Enjoy the 5-person party dungeon Atoraxxion on the season server.
◇ Monsters in Season Atoraxxion will be easier to defeat compared to the normal servers.
◇ Accept Fughar’s weekly quests in a 5-person party to obtain both normal and season difficulty rewards upon completing Season Atoraxxion.
[Life] Basic Gathering Resource Amount Increase ◆ Gather with Gathering Tools on the season servers to gain 100% more of the following basic Gathering resources.
◇ Log, Blood/Sap, Wild Grass, Meat, processed Leather, Rough Stone
◇ Does not pertain to Water Scooping, Shoveling, Milking, and barehanded Gathering.
[Life] Gather for Tuvala Enhancement Materials and Season Items ◆ Gather on the season servers to obtain Tuvala enhancement materials and seasonal items (such as Rift’s Fragments).

 

Region Quests to Help You Grow

Quest Objective Reward
[Season] Settling Down at the Bashim Base! Defeat the Bashims x250 Time-filled Black Stone x20
[Season] Surviving at the Bashim Base! Defeat the Bashims x500 Refined Magical Black Stone x20
[Season] Settling Down at the Cadry Ruins! Defeat the Cadries x250 Time-filled Black Stone x20
[Season] Become Stronger in the Cadry Ruins! Defeat the Cadries x500 DUO (II) Tuvala Belt x1
[Season] Surviving at the Gahaz Bandits’ Lair! Defeat the Gahaz Bandits x250 Time-filled Black Stone x20
[Season] Exterminate the Gahaz Bandits! Defeat the Gahaz Bandits x500 Refined Magical Black Stone x20
[Season] Settling Down at the Desert Naga Temple! Defeat the Desert Nagas x250 Time-filled Black Stone x20
[Season] Defeat Desert Nagas! Defeat the Desert Nagas x500 Time-filled Black Stone x100
[Season] Examine the Crescent Shrine! Defeat the Crescent Followers x250 Time-filled Black Stone x20
[Season] Explore the Crescent Shrine! Defeat the Crescent Followers x500 DUO (II) Tuvala Ring x1
[Season] Vacation in the Titium Valley! Clear out the Titium Valley x250 Time-filled Black Stone x100
[Season] Dealin’ with Party-poopin’ Fogans! Clear out the Titium Valley x250 DUO (II) Tuvala Earring x1
[Season] Clear out the Fadus Habitat! Defeat the Faduses x250 Time-filled Black Stone x120
[Season] Dealing with Stray Fadus! Defeat the Faduses x500 Refined Magical Black Stone x30
[Season] Enter the Sherekhan Necropolis! Purify the Sherekhan Necropolis x250 Time-filled Black Stone x150
[Season] Explore the Sherekhan Necropolis! Purify the Sherekhan Necropolis x500 Refined Magical Black Stone x40
[Season] Settling Down at the Blood Wolf Settlement! Clear out the Blood Wolf Settlement x250 Time-filled Black Stone x150
[Season] Exterminate Blood Wolves! Clear out the Blood Wolf Settlement x500 Refined Magical Black Stone x40
[Season] Gathering Polly’s Forest Mushrooms! Obtain Polly’s Forest Mushrooms x250 Time-filled Black Stone x120
[Season] Defeat Polly’s Forest Mushrooms! Obtain Polly’s Forest Mushrooms x500 Refined Magical Black Stone x30
[Season] Scout Out the Waragon Nest Defeat 250 Stone Waragons Time-filled Black Stone x120
[Season] Examine the Waragon Nest Defeat 500 Stone Waragons Refined Magical Black Stone x30
[Season] Ambush the Centaurus Defeat 250 Centaurs Refined Magical Black Stone x40
[Season] Attack the Centaurus Defeat 500 Centaurs Tuvala Ore x40
[Season] Exterminate the Basilisk Den Defeat 250 Basilisks Refined Magical Black Stone x40
[Season] Destroy the Basilisk Den Defeat 500 Basilisks Tuvala Ore x50
[Season] Adapt to the Roud Sulfur Mine Defeat 250 Lava Tribe monsters at the Roud Sulfur Works Refined Magical Black Stone x40
[Season] Topple the Roud Sulfur Mine Defeat 500 Lava Tribe monsters at the Roud Sulfur Works Tuvala Ore x50
[Season] Survive in Pila Ku Jail Defeat 250 monsters of Pila Ku Jail Refined Magical Black Stone x40
[Season] Escape from Pila Ku Jail Defeat 500 monsters of Pila Ku Jail Tuvala Ore x50
[Season] Enter Navarn Steppe Defeat 250 creatures of Navarn Steppe Refined Magical Black Stone x40
[Season] Clean Up Navarn Steppe Defeat 500 creatures of Navarn Steppe Tuvala Ore x50
[Season] Challenge Manshaum Forest Defeat 250 Manshaums in Manshaum Forest Refined Magical Black Stone x40
[Season] Defeat the Manshaums in the Forest Defeat 500 Manshaums in Manshaum Forest Tuvala Ore x50
[Season] Conquer the Forest Ronaros Defeat 250 Forest Ronaros Refined Magical Black Stone x40
[Season] Clean Out the Forest Ronaros Defeat 500 Forest Ronaros Tuvala Ore x50
[Season] Sweep the Leaves at Tshira Ruins Defeat 250 creatures at Tshira Ruins Time-filled Black Stone x120
[Season] Adapt To the Tshira Ruins Defeat 500 creatures at Tshira Ruins Refined Magical Black Stone x30
[Season] Explore the Protty Cave Defeat 250 Protty Time-filled Black Stone x120
[Season] Sweep Out the Protty Cave Defeat 500 Protty Refined Magical Black Stone x30

Season Pass with Bountiful Benefits

  • Complete the Season Pass challenges to obtain items helpful for your seasonal journey.
    • With season character creation and graduation tied to Season Character Tickets, the following has been added to the Season Pass.
      • Season leveling challenges (Y), Fughar’s gear enhancement quests (which rewarded items such as Advice of Valks, etc.)
[Event] Graduate with the Simplified Season Pass!
* The evergreen season grants 2 Season Character Tickets for all, meaning double the opportunity to reap the rewards of the Season Pass.

 

[Season] Seals of Journey for Seasonal Adventurers

  • The new seasonal seal from the new season pass can be exchanged for items that will aid you in your adventures.
    • You can obtain a new batch of Seals of Journey trhough the Season Pass when you use a Season Character Ticket and start a new seasonal journey.
[Event] Graduate with the Simplified Season Pass!            
* The All-New Season grants 2 Season Character Tickets for all, meaning you can obtain up to the following number of [Season] Seals of Journey from clearing the Season Pass twice.            
– Season Pass cleared 2 times: [Season] Seal of Journey x240 / Season and Black Spirit Passes cleared 2 times: [Season] Seal of Journey x400            

 

Season Special Gifts to Prepare for Normal Servers

  • Complete the following Season Pass challenge to obtain the Season Special Gift Exchange Coupon.
    • Season Pass Challenge: Reach Lv. 10 with your season character.
    • Season Pass Reward: Season Special Gift Exchange Coupon x1
* Your Season Special Gift Exchange Coupon won’t be found in your inventory, but can be exchanged by talking with Fughar in town.
* The all-new season grants 2 Season Character Tickets for all, meaning you can obtain up to 2 Season Special Gift Exchange Coupons.
– If you’ve claimed all avaialble season special rewards, hold on to your coupon! More gifts are scheduled to be added in a future update.
* With the [Season Special Gift] Unstoppable Wave of Dreams quest removed, all adventurers with 2023 Summer Season Characters who weren’t able to complete the quest in time will automatically obtain an extra Season Character Ticket.
  • Adventurers who enjoyed completing the season servers will be able to claim special gifts as they return to the normal servers.
    • You can choose from the following gifts and claim them once per season.
Season Special Reward
2020 Summer
PEN (V) Capotia Earring or PEN (V) Capotia Ring
2020 Autumn
Perilla’s Star
2020 Winter
PEN (V) Capotia Belt
2021 Summer
PEN (V) Capotia Necklace
2021 Season+
Advice of Valks (+100)
2021 Winter
Season: Drakania
Season: Dawn of Dragons
2022 Autumn
Winter
Spring
2023 Summer
Advice of Valks (+100) Box
[Opening Special] All-New
Advice of Valks (+150)

 

Season Graduation when Ready

  • Once you feel your season character has grown enough, it’s time to graduate from the season servers.
* We strongly recommend novice adventurers to take your time in leveling and gearing up your season character to max possible levels before attempting to graduate from the season servers.
    • Upon graduation, season characters will be converted into normal ones, and each piece of your season Tuvala gear set with the highest enhancement level will be converted into normal Tuvala gear, and all other duplicates removed (except for rings and earrings which will have a maximum of two of each converted).
Requirements to Graduate Complete all Season Pass challenges & claim all Season Pass rewards
(this includes Black Spirit Pass challenges and rewards if purchased)
How to Graduate Once the above requirements are fulfilled, click the “Graduate” button

Additional Season Graduation Notices

  • Upon season graduation, you will automatically reconnect and your season character will be converted into a normal character.
  • Graduation gifts will be sent to your Mail (B).
  • You can only graduate from the season while logged into a normal server, and must have cleared your inventory and storage of 2023 Summer Season items such as Fughar’s Timepiece.
  • Each piece of your season Tuvala gear set with the highest enhancement level will be converted into normal Tuvala gear, and all other duplicates removed (except for rings and earrings which will have a maximum of two of each converted).
    • All unconverted Tuvala gear will be removed.
  • Upon graduation, you may no longer enjoy any of the following season benefits.
    • Season server entry
    • Season Pass, exchange quests, challenges, rewards
    • Season-exclusive items (equipping & usage)
  • If your Family hasn’t logged in for 180 days or more, your season character will be automatically graduated.
    • All unclaimed Season Pass rewards will be deleted, and any Tuvala gear in your season character’s possession will be automatically converted based on season graduation rules mentioned above.
    • Season graduation gifts will also be sent to your Mail (B).
  • The following items will be removed upon season graduation.
    • Black Spirit Pass
    • All Tuvala equipment, excluding Tuvala Gloves, which will be converted into normal items upon graduation.
    • Season enhancement materials (Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore)
    • Rift’s Fragment, Rift’s Echo
    • Frozen Tides Black Stone, Boiling Tides Black Stone
    • Fughar’s Riding Crop
    • Fughar’s Fishing Rod
    • [Season] Secret Book of the Misty Breeze, [Season] Secret Book of the Crimson Fog
    • Atoraxxion: Rift Chest
    • [Event] Fughar’s Special Season Gift Box
    • [Season] exclusive gear (such as Militia, Azwell, Elsh weapons, etc.)

 

Tag Characters for Post-Graduation Growth

Tagging Characters

  • You can tag two characters in your Family, which allows you to instantly switch between the tagged characters.
    • Tagged characters will share their in-game location at all times.
(For example, if tagged character A moves to a monster zone, then switches to tagged character B, B will log into the exact same location in said monster zone.)
    • You can only tag normal characters.

 

Leveling with Tagged Characters

  • The tag system has been revamped to allow tagged characters to now share EXP gains.
    • By alternating between tagged characters, you could potentially level up multiple characters at a time.
Revamped “Character Tag” System in a Nutshell 
1. Select the “Tag Characters” icon located on the upper left portion of the screen. Link two characters A & B (who are both at least Lv. 7) who you wish to tag. 
2. Leveling with character A will accumulate the same amount of EXP gained to character B. 
3. Log into character B, open the “Tag Characters” window, and press the “Get EXP” button to claim the EXP gained by character A. 
( You can also level with character B and claim EXP gains on character A. ) 
– Combat/Skill EXP gained through Black Spirit’s Training does not accumulate. 
– Only Skill EXP gained through PvE combat will be accumulated. 
 
* When obtaining the accumulated EXP, leveling up will be temporarily halted once at Lv. 49, Lv. 56, and Lv. 60. 
– Each time you will need to press the “Get EXP” again to level up with the accumulated EXP to the next threshold. 
* You will also need to complete the “[To Level 50!] Go Beyond Your Own Limits” quest through the Black Spirit (/) in order to level from Lv. 49 to Lv. 50.

Learn More – Item Copy
Once you’ve tagged two characters, you can also enable them to share the same gear. This feature is known as “Item Copy.” 
Complete the “[Marni’s Suspicious Device] Old Moon Shop” quest available from Lv. 56 through the Black Spirit (/) to unlock the Item Copy feature. 
(Quest (O) – Suggested – [ADV Support] [Lv. 56] Item Copy with Marni’s Device!) 
 
When copying items, all equipped defense gear, weapons, accessories, tools, alchemy stones, and artifacts will be copied into the bags of the tagged character. 
Copying items consumes “Marni’s Unstable Fuel.”

 

Season Changes & Additional Notices

  • The all-new season awards all adventurers with 2 Season Character Tickets, meaning you can start and graduate from the season twice.
    • You can also complete the Season Pass twice, meaning double the rewards to claim.
(Create Season Character – Complete Season Pass – Graduate – Create Season Character – Complete Season Pass)
* If you’ve yet to graduate from the 2023 Summer Season, your Season Character Ticket counter will display 3 tickets. Once you graduate from the summer season, you’ll see it drop to 2 tickets, thus starting the all-new season with the same number of tickets as other adventurers.

  • Maximum character slots have been increased from 30 slots → 31 slots in light of the all-new season.

  • The following will be issued via in-game Mail (B) during the Sept 20 (Wed) maintenance.
    • To all Adventurers: [Event] Fughar’s Special Gift Box x1, Advice of Valks (+60) x7, Advice of Valks (+40) x7
    • To Adventurers yet to graduate from 2023 Summer Season: [Event] Fughar’s Special Season Gift Box
[Event] Fughar’s Special Gift Box
[Event] Fughar’s Special Season Gift Box
Inventory +8 Expansion Coupon x1
Item Collection Increase Scroll x10
Combat & Skill EXP 300% Scroll x10
[Event] Lv. 57 Travel Kit x1
Cron Stone x500
[Event] Enhancement Help Kit III x1
Advice of Valks (+60) x2
2,000 Loyalties
Mount All Skill Training Coupon x1
Items helpful during the season:

PEN (V) Tuvala Earring x1
(season character-exclusive)
PEN (V) Tuvala Ring x1
(season character-exclusive)
Refined Magical Black Stone x300
Tuvala Ore x500
Frozen Tides Black Stone x1
Boiling Tides Black Stone x1
Enhancement Aid Box x1
 [Event] Fughar’s Special Season Gift Box
– This item will be removed either during the Dec 27 (Wed) maintenance or upon graduating from the 2023 Summer Season.
– The PEN (V) Tuvala accessories from the box are equippable by season characters, and if your season character has more than the allowed number of accessories per equipment slot upon graduation, these will be automatically removed as well.
– Tuvala enhancement materials from the box will be removed upon graduating from the season.

  • Changed the name of a fish catchable from certain regions to Plump Coelacanth.
    • The following name change occurred during the Sept 13, 2023 (Wed) maintenance: [Season] Coelacanth → Plump Coelacanth
    • Descriptions referring to this name in certain Fughar quests have been updated accordingly.
    • You can no longer exchange Plump Coelacanth for Time-filled Black Stones.

  • Changed the vendor value of the following seasonal items to 10,000 Silver.
    • Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore
* The following patch was applied due to the aforementioned change.
– Any of the above items in your Family’s possession have been converted to Silver based on the vendor value prior to the patch and sent to your Mail (B).
* If you had already graduated from the 2023 Summer Season but deleted the graduated season character and created a new season character, your newly-created season character will be converted into a normal character.

  • Integrated the rewards from various quests and challenges in the Season Pass.
    • Season Character Leveling Challenges (Lv. 50-60)
    • New/Returning Adventurer Challenges
    • Region quests (skill point rewards, etc.)
    • Advice of Valks Tuvala enhancement (TRI & TET) quests via NPC Fughar
    • Season graduation quests
    • Fughar’s Fishing Rod quest

  • Removed the following content.
    • Season Atoraxxion Clearing Challenges (excluding weekly quests)
    • Fughar’s Timepiece quest
* Fughar’s Timepieces obtained from the 2023 Summer Season will be removed during the Dec 27 (Wed) maintenance. You must use up all timepieces to graduate from the 2023 Season Summer.

New Additions and Improvements

Class Changes
We’ve added the customization options for Ranger, Tamer, and Musa revealed at 2023 Black Desert FESTA. We attempted a remastered version of the aforementioned classes’ initially available customizations. We hope you enjoy this small token of appreciation, adventurers.
  • Added nostalgic customization options.
    • Added 1 face type for Musa.
    • Added 1 face and 1 hair type for Ranger.
    • Added 1 face and 1 hair type for Tamer.
Musa
Ranger
Tamer

Berserker

Awakening

Black Spirit: Devastation (I to IV)

  • Fixed the issue where the damage reduction in PvP only was displayed incorrectly.

Valkyrie

Awakening

Hastiludium

  • Fixed the issue where you would take fall damage when performing the skill downwards from too high a platform.

Black Spirit: Terra Sancta

  • Fixed the issue where certain attacks appeared to be dealt closer to the character than where their visual effects appeared.
  • Fixed the issue where the damage reduction in PvP only was displayed incorrectly.

Vindicta

  • Fixed the issue where there was no mention of the Down Attack debuff being applied in the description.

Ninja

Awakening

Bloodthirst: Katana Shower (II to IV)

  • Fixed the issue where the Floating debuff was applied twice during the skill.
    • The Core version of the skill will also no longer apply Floating twice as well.

Witch

Succession

Prime: Earthquake: Destruction

  • Fixed the issue where learning Prime: Elemental Flow would prevent you from holding the skill when performing Magical Evasion while casting the skill.

Striker

Main

Rising Blast Combo

  • Fixed the issue where you could activate the skill even when Somersault (IV to Absolute) was on cooldown.

Guardian

Succession

Prime: Savage Hack

  • Fixed the issue where the description was displaying the incorrect key commands.

Sage

Common
  • Fixed the issue where pressing ↓ after moving forward with RMB while out of combat would cause your character to move abnormally.

Corsair

Awakening

Core: Sea Mist

  • Fixed the issue where you couldn’t combo into Close Quarters: Suppress from the last attack.

Core: Crow’s Mark

  • Fixed the issue where the Black Spirit version of the skill would activate even when locked.

Woosa

Awakening

Netherstrike

  • Fixed the issue where attack 2 wouldn’t activate if attack 1 hits were cast too quickly.

Maegu

Common
  • Fixed the issue where recommended skills weren’t added to the Quick Slots during character creation.

 

Contents

The Great Ocean

In the previous update, we introduced a decrease in weight for Lv. 1 barter items. Additionally, we have made a significant change to the bartering process by allowing direct exchange of Lv. 1 barter items with the Verdant Black Stone instead of the Crow Merchants Guild’s Barter Voucher, greatly reducing the exchange process. Furthermore, we have reduced the crafting time for the Sunset Black Stone, which is a ship equipment enhancement material, to alleviate the time burden. For adventurers interested in shipbuilding, we have significantly reduced the acquisition period for crafting blueprints of the sailboat (4 days) and the frigate (5 days).

Also, we have moved the barter-related quests that were previously available at Oquilla’s Eye to Iliya Island, and we have added additional barter-related quests on Iliya Island. As a result, combat-related quests with ocean monsters will be centered around Oquilla’s Eye, while barter-related quests will be centered around Iliya Island. We have also added supply transport quests between Iliya Island and Oquilla’s Eye, allowing for more streamlined routes. The newly added barter quests on Iliya Island can be accepted and completed simultaneously, providing a solid foundation for novice captains starting their bartering journey to easily level up and grow.

We have also made changes to the [Exploration] quests that could be accepted through exploration during bartering. Some quests were interrupting the flow of bartering and causing inconvenience, so we removed those quests and changed them to barter-related quests, allowing for a smoother completion of quests while maintaining the flow. We hope that captains who intentionally left some [Exploration] quests incomplete can now comfortably complete the quests and enjoy the game. We will continue to make efforts to ensure that the journey of captains sailing into the ocean is more enjoyable. Thank you.


Sunset Black Stone

  • Changed the workload for crafting Sunset Black Stone.
    • Workload 600 → 200 (approx. 10 min based on a work speed of 150).
    • Crafting Location: Iliya Island – Chiro’s Ship Part Workshop / Nampo’s Moodle Village – Byukgye Ship Part Workshop
* If the item was already being crafted during maintenance, the worker’s task was completed and the crafted items sent to Iliya Island storage.

 

Verdant Black Stone

  • Improved Lv. 1 barter items to now be exchanged directly with Verdant Black Stones instead of Crow Merchants Guild’s Barter Vouchers.
    • Exchanging Lv. 1 barter trade goods with the following NPCs will give you Verdant Black Stones.
      • Port Epheria: Ruvinia
      • Velia: Rovinia
      • Iliya Island: Revinia
  • Added location information to the description of Verdant Black Stone.

 

Sail Boat, Escort Ship Blueprint Daily Quest

  • Increased daily acquisition of Design: Epheria Sailboat and Design: Epheria Frigate from 1 to 5.
Quest Name Quest Requirement Quest Completion Reward
[Daily] Falasi Family’s Kindness
(Port Epheria, Philaberto Falasi)
Deliver cargo to Sebastian 2 times 120 Contribution EXP
 
▼ Choose one of the following

Design: Epheria Frigate x5
Design: Epheria Sailboat x5
Gold Bar 1G


 

Barter Daily Quest: Go to Oquilla’s Eye → Iliya Island

  • Changed the following to allow for barter daily quests to be done on Iliya Island instead of Oquilla’s Eye.
    • Removed the following quests from Oquilla’s Eye.
      • Ravikel, Wharf Manager of Oquilla’s Eye: [Daily] Ravikel’s Test
      • Serendian Soldier of Oquilla’s Eye: [Daily] For the Serendian Soldiers
* Quests that are currently in progress will not be removed, but you will not be able to receive them again after completing or forfeiting them.
      • Added new quests to Iliya Island.
[Daily] Lively Iliya Island I-III, [Daily] Barter Goods Support I-II quests can be accepted and progressed simultaneously.
Quest Name Quest Requirement Quest Completion Reward
[Daily] Lively Iliya Island I Barter 5 times Sailing Skill EXP
Contribution EXP
Pure Pearl Crystal x2
Deep Sea Memory Filled Glue x2
Bright Reef Piece x8
[Daily] Lively Iliya Island II Barter 10 times Sailing Skill EXP
Contribution EXP
Enhanced Island Tree Coated Plywood x10
Cox Pirates’ Artifact (Parley Expert) x1
[Daily] Lively Iliya Island III Barter 10 times Sailing Skill EXP
Contribution EXP
Crow Coin x10
[Daily] Barter Goods Support I Deliver Lv. 1 barter goods Sailing Skill EXP
Contribution EXP
[Daily] Barter Goods Support II Deliver Lv. 1 barter goods Sailing Skill EXP
Contribution EXP
  • Changed the basic rewards from the quest you can receive from Iliya Island’s Wharf Manager Dario.
    • This quest can be accepted and progressed simultaneously with [Daily] Lively Iliya Island I-III, [Daily] Barter Goods Support I-II.
Quest Name Quest Requirement Quest Completion Reward
[Barter] [Daily] Sailing to a Wider World Barter 20 times 300 Contribution EXP
Sailing Skill EXP
Lost Trade Box x1
Part for Explorer’s Compass x1
Crow Coins x20

 

Exploration Quest Improvements

  • Improved the exploration quests you can receive by anchoring a ship.
    • The following fishing and subjugation exploration quests can no longer be accepted.
      • [Exploration] Request from a Castaway, [Exploration] Request from Island Villagers
* Quests that are currently in progress will not be removed, but you will not be able to receive them again after completing or forfeiting them.
    • Doubled the change to receive the below [Exploration] Request from a Child on an Island quest and added selectable rewards.
      • You have a chance to receive 1 of the below exploration quests.
Quest Name Quest Requirement Quest Completion Reward
[Exploration] Request from a Child on an Island Hand over Ship Repair Materials ▼ Basic Reward
300 Contribution EXP, Crow Coin x50

▼ Selectable Reward (Choose 1)
Ruddy Manganese Nodule x1
Tide-Dyed Standardized Timber Square x1
Luminous Cobalt Ingot x1
[Exploration] Request from a Child on an Island Hand over Ship Repair Materials ▼ Quest Basic Reward
300 Contribution EXP, Crow Coin x50

▼ Selectable Reward (Choose 1)
Ruddy Manganese Nodule x1
Tide-Dyed Standardized Timber Square x2
Luminous Cobalt Ingot x2
[Exploration] Request from a Child on an Island Barter 1 time ▼ Basic Rewards
300 Contribution EXP, Crow Coin x50, Lost Low Quality Trade Goods

▼ Additional Selectable Rewards (Choose 1)
Seaweed Stalk x2
Bright Reef Piece x4
Cobalt Ingot x6
[Exploration] Request from a Child on an Island Barter 2 times ▼ Basic Rewards
300 Contribution EXP, Crow Coin x50, Lost Medium Quality Trade Goods

▼ Additional Selectable Rewards (Choose 1)
Seaweed Stalk x2
Bright Reef Piece x4
Cobalt Ingot x6
[Exploration] Request from a Child on an Island Barter 3 times ▼ Basic Rewards
300 Contribution EXP, Crow Coin x50, Lost High Quality Trade Goods
 
▼ Additional Selectable Rewards (Choose 1)
Cox Pirates’ Artifact (Parley Beginner) x1
Cox Pirates’ Artifact (Parley Expert) x1
Cox Pirates’ Artifact (Combat) x1

 

Daily Supplies Delivery Quests

  • Changed the quests to be given by Wharf Managers to make them more intuitive.
    • Wharf Manager Croix of Velia now handles these quests instead of Rovinia.
      • Removed the following quests from Rovinia.
      • [Daily] Supplies Delivery (Iliya Island), [Daily] Supplies Delivery (Oquilla’s Eye)
      • Added the following quest to Croix.
    • [Daily] Supplies Delivery (Iliya Island)
      • Wharf Manager Dario of Iliya began trades with the Old Moon Guild and is sending supplies to Oquilla’s Eye.
      • Added the following quest to Dario.
      • [Daily] Supplies Delivery (Oquilla’s Eye)

 

Sea Monsters

  • Improved issues where the below monsters sometimes teleported to different locations during combat.
    • Hekaru, Ocean Stalker, Nineshark, Candidum, Black Rust, Saltwater Crocodile
    • Young Hekaru, Young Nineshark, Young Candidum, Young Black Rust
  • Changed the Lost Cannonball Supply Box obtained from Margoria Phantom Battleship to be character-bound.

  • Added emphasis color to Silver cost of ship supply, repair, and damage restoration.
  • Added the Ship Upgrade Info button to the Ship Information window.

 

Green Artisan (gathering mini-game) – Fluid Collecting

  • Changed the number of successes for the fluid collecting Green Artisan mini-game.
    • Mini-games can now end in success (x10 items) with fewer successes.

Obtain 10 times the rewards from a single gathering!            
After completing the following questline and obtaining the knowledge of the Green Thumb, you will be able to play a mini-game at a set probability while gathering.            
Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you’d originally gathered.            
“ex.) If you’d obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
you will obtain Lamb Meat x100, Hard Black Crystal Shard x10, Black Gem Fragment x20 upon winning the mini-game.”            
Failing the mini-game will consume 1 Energy, and you will not receive any extra items.

Quest Name and Condition Quest NPC Quest Completion Reward
[Green Thumb]
(At least Gathering Artisan Lv.1)
Nampo Moodle Village
[Chorong Merchant Guild] Hyunyong
Obtain knowledge “Green Thumb”
(Profile (P) → Life → Details → activate “Green Thumb” from the Gathering category.)

‘Profile (P) → Life → Details → activate “Green Thumb” from the Gathering category to play the mini-game at a set probability.

Monster

Land of the Morning Light

  • Fixed the Black Shrine icon on the World Map (M) to give more precise navigation guides Black Shrine content locations.
  • Changed the below of the boss Songakshi for both the Black Shrine and Land of the Morning Light’s main questline.
    • Fixed the issue where the ranged attacks of Songakshi hit targets not in the direction she faces.
    • Fixed the issue where some melee attacks by Songakshi did not match location of the visual effects.
    • Changed Songakshi to not attack right after a target dies from her AoE attack.
    • Changed the three pronged attack into one so that there are no locations where there could be overlapping attacks.
    • Changed a special mechanic for C-6 and above to not hit Songakshi’s illusion when successfully countered.

 

Padix Island

  • Changed the quantity of the junk item Outlaw’s Mark obtainable on Padix Island.
    • Before: 2-3 → After: 2-4
  • Added Red Coral Earrings to the loot table of Padix Island monsters.

 

Thornwood Forest [Dehkia’s Lantern]

  • Fixed the issue where waves including Bloodthirsty Khalk and Khalk of Darkness were sometimes repeated after using the Magic Lighthouse.
Quest & Knowledge
  • Changed the following Season Pass quest & adventure log category.
    • Before: Complete [Main] [Valencia] Clean Revenge
    • After: Complete [Main] [Valencia] Edana’s Descendant
  • Added text to the quest objectives for [Atoraxxion] What’s in the Undergrounds and [Atoraxxion] Yolu and Orze to mention that you need at least 5 Energy.
  • Improved the quest objective for Mysterious Painting 4: Pirates Dreaming of Revenge to read more clearly.
Node & Conquest War
During our last update, we introduced some notable changes to Node Wars. Well with this update, we are bringing in some improvements that will help those adventurers who felt burdened either from all the prep work required before Node/Conquest Wars began, and/or those who especially felt their presence alone might hinder their guild’s chances in winning a war. We’ve also recieved additional feedback on balancing the recently-updated Node Wars, especially in regards to the Trina Demolition Axe, Doom, and Indomitable Flag durability. It’s encouraging to see so many adventurers take part in Node/Conquest Wars, and with the constant variety of feedback, we will continue making adjustments to better improve Node/Conquest Wars. Thank you again, adventurers, for your participation, your interest, and support of Node/Conquest Wars.


Tier 1 Node Wars Maximum Revive Cooldown

With Tier 1 considered as the introductory tier to Node Wars, we focused on lessening the stress of managing annex structures and placed more focus on making this tier feel fun to play in and action-packed. Therefore, as we mentioned in a previous update, we changed this tier to not require the building of a recovery center and reduced the max revive cooldown from 60 sec to 30 sec. While we considered fixing the revive cooldown to a short duration, which would allow for an interesting experience for Node War participants, we also saw the risk of overextended battle which would potentially cause fatigue for our adventurers. Hence, we decided to adjust the maximum revive cooldown instead.
  • Reduced maximum revive cooldown for Tier 1 Node Wars: 60 sec → 30 sec
    • As mentioned in a previous update, the four recovery center annex buildings are no longer constructable during this tier of Node Wars.
* Minimum revive cooldown remains the same at 10 sec.

Node/Conquest Wars Revive Cooldowns


For Tier 1 Node Wars, the base revive cooldown is 10 sec and can reach a max of 30 sec.
For Tiers 2-5 Node and Conquest Wars, the base revive cooldown is also 10 sec, with a maximum of 60 sec.
Revive cooldowns increase by one second for every minute passed in Node/Conquest Wars and per every death.
For Node/Conquest Wars where Recovery Centers can be constructed, each center built reduces 6 sec from the revive cooldown.
So with five recovery centers constructed, that would reduce a total of 30 sec from the revive cooldown.
If you ever need potions or other supplies, come find Becky, quartermaster of the Trina Knights, at your service.
– The Trina Knights –

 

Fort Repair Item Integration

The variety and number of items used to repair the fort, as well as the materials required to craft each item were not only difficult to obtain but were somewhat overwhelming to manage during Node/Conquest Wars. Thus, we decided to integrate all repair items into just 1 Polished Stone, enabling for a rather convenient and speedy fix in battle.
  • Removed the following items from being used for repairing a fort/command post/field HQ during Node/Conquest Wars.
    • Impeccably Polished Stone, Fine Black Stone Powder, Miracle-Imbued Stone
* With the removal of the above items, we’ve issued the respective crafting materials to your storage in Heidel during the Sept 20 (Wed) maintenance.
– For example, if you have 1 Impeccably Polished Stone in possession, you’ll find 10 Polished Stones, 5 Rough Translucent Crystals, and 1 Clear Liquid Reagent.

 

  • Improved the fort, command post, and field HQ to now all require 1 Polished Stone for repair during Node/Conquest Wars.
    • One repair attempt will repair the same amount of durability as a Miracle-Imbued Stone: 1%.
    • With fort repairs now requiring 1 Polished Stone, you can no longer repair the command post and field HQ with Black Stone Powder.
      • Updated the following item description accordingly.

 

Mount Recovery with Recovery Centers

If your mount had low health during Node/Conquest Wars, you would either let it die on purpose or would be required to constantly feed it recovery items. To remove such inconvenience, we decided to let recovery centers now have the same ability as stables to recover mounts.
  • Changed recovery centers to be able to recover mounts during Node/Conquest Wars.
Recovering mounts will cost the same amount of Silver as if done through a stable.
* Recovery centers will retain their ability to revive mounts as before.

 

Siege Weapon/Annex Questline

We added a questline to experience major siege weapons/annexes utilized during Node/Conquest Wars. We will continue to develop more opportunities to help our adventurers learn more about Node/Conquest Wars.
  • Certain soldiers in Heidel’s Northern Guard Camp have begun conducting tests with their seige weapons.
    • A questline to test-fire a prototype ballista, inspect a flame tower, and assemble and test-fire a cannon has been added.
      • Shai can begin the questline with Cannon Hear a Sound at the Northern Guard Camp.
Quest NPC Objective
Ballista-ics Test Ballista Operator
(Northern Guard Camp)
Activate the Ballista
Cannon Hear a Sound Cannon Operator
(Northern Guard Camp)
Find the Cannon Operator
Cannon-ical Test Cannon Operator
(Northern Guard Camp)
Receive the prototype assembly kit
Receive the prototype cannonball
All’s Quiet by the Flame Tower Cannon Operator
(Northern Guard Camp)
Find the Flame Tower Operator
Flame-on Tower Test Flame Tower Operator
(Northern Guard Camp)
Activate the Flame Tower

 

Black-Robed Man

Previously you could utilize the Black-Robed Man’s services to trivialize the search for certain adventurers in charge of important Node/Conquest War roles such as cannoneers, scouting parties, and those overseeing annexes/indomitable flag construction. To prevent such adventurers from getting found too early in battle, we’ve prevented the Black-Robed Man from offering his services starting from the 15 minutes prior to a Node/Conquest War.
  • Changed the Black-Robed Man in Velia to temporarily deny his services to adventurers from 15 minutes leading up to and during Node/Conquest Wars.
    • This only applies to servers with Node/Conquest Wars underway.

 

Cadria Elephant

We’ve improved on the difficulty of crafting the registration items for the Valencia and Cadria Elephants obtained via guild housing. Crafting the guild elephant mount used to be a momentous task for your guild, as it required all guild members to gather everyone’s strength to make it happen. However, such times have passed, and we felt now as a good time to work on improving certain difficult portions of the journey to obtian this mount.
  • Improved the method of crafting the registration item for the guild mount, the Cadria Elephant.

 

[Guild] Mass Processable Items

First, we greatly reduced the time taken when crafting via Guild Processing. Now you can mass process up to 50 attempts worth of items. We wanted to ensure that the mass processing of materials brought together by multiple guild members wouldn’t take up huge chunks of everyone’s precious time. We also added replacement materials when crafting certain guild items in order to reduce a dependence on certain materials.
  • Added a mass processing recipe for materials required to craft the registeration item for the guild elephant.
    • You can purchase [Guild] Old Moon Reagent for 10,000 Guild Funds though guild vendors, which, combined with 50 portions of a recipe, will allow you to mass process up to 50 attempts worth of items at once.
Mass Processable for 50 Attempts
[Guild] Clearance Request
[Guild] Ink
[Guild] Parchment
[Guild] Wax
[Guild] Seal
[Guild] Old Moon Magic Neutralizer
[Guild] Restored Cadry’s Forbidden Book
  • Improved the crafting of the above [Guild] items to no longer produce 1 additional item according to a set probability, but now to have a guaranteed chance to produce 2 items per attempt.
  • The same applies to when mass processing with the above items.
  • (For example, mass processing [Guild] Parchment 50 times will produce [Guild] Parchment x100.)
Before After
Process 1 item
Gain additional item according to a set probability based on Processing Level

(Ex: crafting 50 [Guild] Parchment
produces [Guild] Parchment x50 + additional parchments according to a set probability)
Produce 2 items
(Ex: crafting 50 [Guild] Parchment
produces [Guild] Parchment x100)

 

[Guild] Item Replacements

  • Added the following replacements for the Rough Translucent Crystal used when crafting [Guild] Seals.
    • Rough Mud Crystal, Rough Red Crystal, Rough Black Crystal, Rough Blue Crystal, Rough Violet Crystal
  • Added Rhino Hide as a replacement for Ox Hide when crafting [Guild] Parchments.
* You can also use the above replacement items when mass processing their respective [Guild] items.
[Guild] Seal [Guild] Parchment
[Normal] Processing (L) – Guild Processing
– White Cedar Timber x2
– Any Rough Crystal x2 
(Translucent/Mud/Red/Black/Blue/Violet)

[Mass] Processing (L) – Guild Processing
– White Cedar Timber x100
– Any Rough Crystal x100 
(Translucent/Mud/Red/Black/Blue/Violet)
[Guild] Old Moon Reagent x1
[Normal] Processing (L) – Guild Processing
– Black Stone Powder x2
– Ox or Rhino Hide x2

[Mass] Processing (L) – Guild Processing
– Black Stone Powder x100
– Ox or Rhino Hide x100
– [Guild] Old Moon Reagent x1
We’ve also tweaked the process of crafting the Cadria Elephant registration item as well. The previous method involved taming a Baby Elephant, then rearing it into a Valencia Elephant first, then a Cadria Elephant. We’ve removed the Valencia Elephant step of the process. Guilds who either already had a registered Valencia Elephant or was in the process of crafting the registration item for one will find the registration item for a Valencia Elephant sent to their guild storage. Please refer to the steps explained below to rear your guild’s very own Cadria Elephant.

Baby Elephant

  • Astrologists who frequent the Rakshan Observatory have reported increased sightings of baby elephants in the area.
    • Reduced the respawn timer of Baby Elephants in Valencia to 1-1.5 hours.

 

Crafting Cadria Elephant registration

  • Changed the process of crafting the [Guild] Registration: Cadria Elephant.
    • Changed the process of crafting the [Guild] Registration: Cadria Elephant.
      • You will now require a Baby Elephant to craft the [Guild] Registration: Cadria Elephant.
Before After
Tame a Baby Elephant
Craft a [Guild] Registration: Valencia Elephant from the Guild House
Craft a [Guild] Registration: Cadria Elephant. from the Guild House
Tame a Baby Elephant

Craft a [Guild] Registration: Cadria Elephant. from the Guild House
  • Changed the following quests to no longer be acceptable due to the removal of the Valencia Elephant crafting process.
    • [Guild] Gathering Everyone’s Strength, [Guild] Gathering Strength Once Again, [Guild] Our Guild’s Capability
* If you’ve completed any of the above quests’ objectives, you’ll find the Old Moon Combat/Life Seals awarded for completing the quests issued to your guild storage.
  • Added the following quest to obtain the [Guild] Registration: Cadria Elephant.
If you’re already in possession of the “[Guild] Registration: Valencia Elephant.”.
Quest NPC Objective Reward
Yan in Valencia
* Guild Masters only
Hand over [Guild] Cadria Elephant Drinking Water x500
Hand over [Guild] Cadria Elephant Food x1,000
Hand over [Guild] Registration: Valencia Elephant x1
[Guild] Registration: Cadria Elephant
* For guilds in possession of a Valencia Elephant registration or are crafting one as of Sept 20 (Wed) maintenance,
  • The “[Guild] Registration: Valencia Elephant’ will be issued to their guild storage.
* All gear equipped by the Valencia Elephant will also be sent to guild storage during the maintenance.
One of the more important feedback we’ve received regarding the Cadria Elephant was that a guild would have to redo the entire crafting process depending on the elephant’s skillset outcome. Hence, many of our adventurers suggested the option for changing the elephant’s skills. Since the Cadria Elephant required the full cooperation of an entire guild to rear, we decided to make all Cadria Elephants to have learned all 5 skills once initially registered. All existing Cadria Elephants will also see this change reflected as well

Cadria Elephant Skills

  • Improved the Cadria Elephant to have learned all 5 skills upon initial registration.
* Any Cadria Elephants already registered by a guild will see all 5 skills learned after the Sept 20 (Wed) update.
  • Fixed the issue where the interaction UI did not appear in certain directions when trying to repair the Command Post.
NPC, Background, Sound
  • Villagers of Velia started construction work for adventurers who enjoy fishing.
    • The Giant who was fixing Velia’s storage installed wooden stairs to the old wharf.
      • Now you can go straight to the storage keeper from the old wharf.
    • Hans the guard installed wooden stairs going up from Velia beach to storage keeper Ernil.
      • Now you can go straight to the storage keeper from Velia beach.
    • Crio also moved some furniture out of the way.
* Improved auto-navigation path with the insallation of the wooden stairs at Velia’s old wharf.
  • Added visual effects to the Architect’s Kyvelan Hexahedron in [Solo] Enter Atoraxxion to make it stand out more.
    • Talk to the Architect’s Kyvelan Hexahedron to receive help in solving the threads of Atoraxxion.
UI
  • Added a button in Chat Settings to open Chat Group.
  • Rearranged buttons at the bottom right of Inventory (I) by most used.
    • Alchemy Stone, Dehkia’s Lantern, Dye, Totem, Processing
  • Adventure Log Bookshelf can now be set as a Quick Hotkey.
    • Advenuturers who are progressing the Adventure Log can now easily access them.
* Hotkey for the Adventure Log Bookshelf can also be set via Game Settings – Interface Settings – UI Hotkeys.
  • Added text to horse and worker trade registration informing players that you cannot cancel registration for 15 minutes after registration.
    • Horses and workers are displayed on Horse Market and Worker Exchange 10 minutes after registration.
    • Registered horses and workers can be canceled 15 minutes after registration.
  • Improved Hotkey Help.
    • Added descriptions to the bottom of the Hotkey Help window.
    • Added a button in the Hotkey Help to move you to Quick Hotkey Settings.
Pearl Shop
  • Added Lovely Bloom’s exclusive standby action as a Social Action.
    • Equip the Lovely Bloom Armor and enter /Cheers! or press the Social Action button.
    • Social Action:  Cheers!
Social Action: Cheers!
Web
  • Rearranged some menus in the Adventurer’s Camp website.
  • Changed the IP security description in the launcher.
  • An external browser will now open when logging in with Facebook in the launcher.
  • Fixed the issue where purchased package items could be purchased again in certain situations.
  • Added description to Bundles that they can only be purchased once per account.

Modified or Changed

  • Fixed the issue where gear or outfit parts dyed via the below method with the Color Palette (RGB Eye) in Dye (J) reset after you restart the game.
  • When dyeing multiple parts, apply Color Palette (RGB Dye) to a part and then dyeing other parts with dye colors from Merv’s Palette.
  • [Guardian] Fixed the issue where the main and sub-weapon were being exposed when equipping the Bubbly Diving Suit.
  • Fixed the issue where the Red Snow Crab was categorized as a Saltwater Fish instead of a Crustacean.
  • Fixed the item description of the Red Snow Crab regarding its usage.
  • Fixed the issue where interacting with books for certain quests caused your character to read with their weapons drawn.
  • Fixed the issue where the position of grass appeared abnormal in a specific area of Acher Guard Post.
  • Fixed the issue where the position of trees appeared abnormal in a specific area of the Mountain Top Guard Post.
  • Fixed the issue where the entrance of the Heidel 8-1, Rm. 5 residence was displayed abnormally.
  • Fixed the issue where characters were unable to smoothly move away from a specific location in Cron Castle and [Elvia] Rhutum Outstation.
  • Fixed the issue where some floors and grass in Land of Morning Light Nampo Shipyard and Honglim Base appeared abnormal.
  • Fixed the issue where some rocks in the Nampo Sea of Land of the Morning Light appeared abnormal.
  • Fixed the issue where the Quick Slot registration was being removed when reconnecting after equipping Liana’s Tool Bag.
  • Fixed the issue where the Look closer popup of the image was not displayed when the text in the Photo Gallery spanned multiple paragraphs.
  • Fixed the issue where character transport between O’draxxia and Asparkan was not possible.
  • Fixed the issue where the event messages (such as Secret Sailing Book, Ship Durability change) displayed in the top left corner of the screen while sailing were being obscured by other UIs.
  • Fixed the issue where the control setting was incorrect for the mining [Green Artisan] minigame in French.
  • Removed season end deletion text from the Black Spirit’s Pass, Fughar’s Fishing Rod, and Fughar’s Riding Crop.
  • Fixed the issue where the sword disappeared when the exclusive standby action for [Guardian] Arditeir Armor was used repeatedly.
  • Fixed the issue where you could not check Marni’s Realm server status while in gamepad UI.
  • Fixed the issue where inspecting Soybean Paste in the jangdok platform of a purchasable residence would display the description for Soy Sauce instead for gamepad UI mode.
  • Fixed the issue where you couldn’t select the Ship Upgrade Info button for gamepad UI mode.
  • Fixed the issue where you couldn’t move your character with the Ship Upgrade Info window open for gamepad UI mode.
  • Fixed the issue where you couldn’t hire any more sailors if you had let a sailor go with your crew close to the max limit.
  • [Woosa, Maegu] Fixed the issue where dying part 4 of the Lucien Blanc Armor would also dye part 5.
  • Fixed the issue where copied gear would prevent you from logging into a tagged character.
  • Fixed the issue where the Cyclops wasn’t spawning correctly.
  • Fixed the issue where talking with certain NPCs would display the “This character does not exist, or is out of range” message.
  • Fixed the issue where characters’ appearance appeared abnormal under certain circumstances.
If you are a video game developer and you have a submission to make, you can mail us at team@futuregamereleases.com

Amie Gammons

A huge fan of puzzlers. Would love to experience the world and takedown on every single and upcoming game title. In the free time love to sing, follow recent game rumors and try to decrypt them in the best possible way.

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