Video Game Updates & Patch Notes

Wo Long: Fallen Dynasty’s Update 1.300 Patch Notes

Team Ninja has rolled out Update Version 1.300 for Wo Long: Fallen Dynasty. This update, released on 12.12.2023, brings a host of new features, adjustments, and bug fixes, enhancing the gameplay experience on all platforms. Let’s delve into the specifics of this patch.

This update unlocks the new story “Upheaval in Jingxiang,” accessible through the purchase of the DLC or the Season Pass. Players eager to experience this new narrative arc must first conquer the main battlefield “The Crouching Dragon Roars” from the main game. It’s an exciting addition for those who have journeyed through the game’s rich storyline.

You can find the patch notes below.

Wo Long Fallen Dynasty Ver1.300

All Platforms

DLC “Upheaval in Jingxiang”
  • Added the new story “Upheaval in Jingxiang”
    • Players must first complete the main battlefield “The Crouching Dragon Roars” in the main game in order to play “Upheaval in Jingxiang.”

  • Added whips as a new weapon category.
    • These weapons will be available from the beginning of the game.
    • After the DLC is applied, players may claim a whip for free via Deliveries in the Battle Flag menu.
    • Whips will be added to reward and dropped item lotteries.

  • Added the higher difficulty mode “Path of the Dragon King.”
    • Players can unlock this difficulty by conquering a certain number of battlefields under the difficulty “Path of the Heavenly Dragon.”
    • In “Path of the Dragon King,” it is now possible to obtain equipment with upgrade levels and rarities higher than the current maximum level, and the maximum cap for players’ levels will be increased.
  • Added new demons and enemies.
  • Added a new Divine Beast.
  • Added new weapons and armor.
  • Added set bonuses corresponding to equipment obtainable in “Path of the Dragon King.”
  • Added new accolade rewards.
  • Added new trophies and achievements.
  • Added new titles and records.
  • Added Mile 101 and beyond to The Thousand-Mile Journey.
    • Players can unlock this content by conquering a certain number of battlefields under the difficulty “Path of the Heavenly Dragon.”
    • New types of battlefields are available in this content.
    • A purchase of either of the following is required in order to unlock this content: all three DLCs, or the “Wo Long: Fallen Dynasty Season Pass.”
    • All three DLCs, “Battle of Zhongyuan,” “Conqueror of Jiangdong,” and “Upheaval in Jingxiang,” are currently available.
  • Added new items to the Exchange Golden Horse Hooves feature in The Thousand-Mile Journey.
    • These items will be accessible after clearing certain miles from Mile 101 and beyond.
  • Added the new feature Apex Bonus.
    • Players can unlock this content by reaching level 500.
    • It will be made available via Level Up in the Battle Flag menu.
  • Added the new system Stratagem.
    • Players can unlock this system by conquering the main battlefield “The Rampant Demon Emperor” in “Upheaval in Jingxiang.”
    • The field Set Stratagems has been added to Battle Preparation in the Battle Flag menu.
Free Updates
  • Expanded the feature Inner Discipline.
    • Players can now choose from even more options when placing restrictions upon themselves via Inner Discipline on the Battle Preparation screen.
    • Placing restrictions will enable drops of even rarer equipment.
    • It will also enable enemy drops of equipment with upgrade levels of 13 or higher in “Path of the Dragon King” or in the further reaches of The Thousand-Mile Journey.
  • Added the new feature “Determine Your Path,” which allows players to select multiple battlefields in advance and plan out their path to the next camp in The Thousand-Mile Journey.
    • Players can choose their path via the sub menu.
  • Added a feature allowing players to spend coppers in order to search for new battlefields in The Thousand-Mile Journey.
    • This feature can be unlocked by clearing Mile 30 in The Thousand-Mile Journey.
  • Increased the maximum number of Golden Horse Hooves players can acquire.
  • Added 15 new Wizardry Spells.
    • These new spells can be used by first obtaining the item Hidden Tomes.
    • The tomes can be obtained as possible drops after defeating bosses in “Path of the Rising Dragon” and beyond.
  • Added the Martial Arts technique Suffocating Stream, which can be used with hammers and poleaxes.
    • This technique will be randomly assigned when an applicable weapon is acquired.
  • Added the Martial Arts technique Entwined Blades, which can be used with dual swords, dual sabres, and dual halberds.
    • This technique will be randomly assigned when an applicable weapon is acquired.
  • Added new special effects.
    • These special effects will be randomly assigned to equipment in the same way as current special effects.
  • Added a feature enabling players to increase or decrease values by units of 10 on the Level Up and Reset Parameters screens.
  • Added an option to display the Control Guide on the screen in-game.
    • Players can enable this option via Control Guide in the game settings.
  • Added an option to display the Key Guide on the screen while playing.
    • Players can enable this option via Key Guide in the game settings.
  • Added a feature enabling players to set Equipment Type, Items with/without Jewelry Essence, and Set Bonus as filter conditions.
  • Added a feature to switch between tabs for some filter fields.
  • Added a feature to change the button combination type.
    • Players can enable this feature via Button Combination Type in Control Settings.
  • Added a feature enabling players to extract all of the jewels in a piece of equipment at one time via Embedment in the Blacksmith menu.
  • Added a feature to Salvage in the Blacksmith menu enabling players to automatically sell any materials that exceed the amount they can acquire via salvaging.
  • Added the sort option “By Martial Arts Lv.” to the Equipment, Inventory, and Upgrade Martial Arts menus.
  • Made changes to allow characters other than those from the English alphabet to be used for custom names in the Battle Set, Battle Flag Customization, and Character Creation menus in certain languages.
    • Changes made to custom names will not be saved if they contain characters not supported by the game.
  • Made changes so that any equipment obtained via Exchange Golden Horse Hooves will have an upgrade level of 8.
  • Made changes so that after unlocking “Path of the Rising Dragon,” any equipment obtained via Accolade Rewards will have an upgrade level of 8.
Adjustments
Weapon Categories
All Weapon Categories
  • Shortened the recovery sequence after deflect counterattacks.
Straight Sabre
  • Shortened the startup sequence of the first strike of normal attack chains.
Sword
  • Shortened the startup sequence of the first strike of normal attack chains.
Curved Sabre
  • Shortened the startup sequence of the first strike of normal attack chains.
Glaive
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up normal and Spirit attacks at an earlier point.
Halberd
  • Made changes to normal attacks following normal attacks while dashing.
    • The timing of the follow-up attacks was adjusted to match these changes.
Spear
  • Made changes to normal attacks following normal attacks while dashing.
    • The timing of the follow-up attacks was adjusted to match these changes.
Slashing Spear
  • Made changes to normal attacks following normal attacks while dashing.
    • The timing of the follow-up attacks was adjusted to match these changes.
Staff
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up normal attacks at an earlier point.
Hammer
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up Spirit attacks at an earlier point.
Poleaxe
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up Spirit attacks at an earlier point.
Dual Swords
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up Spirit attacks at an earlier point.
Dual Sabres
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up Spirit attacks at an earlier point.
Dual Halberds
  • Made adjustments to timing so that normal attacks while dashing can be chained to follow-up Spirit attacks at an earlier point.
Bosses
Zhang Liang
  • Reduced his HP.
Demonized Zhang Liang
  • Increased the amount of Spirit damage received by Demonized Zhang Liang.
  • These changes are only in effect during the first battle after starting a new game.

 

  • Made adjustments so that after the status effect Armor Break is inflicted once, resistance to Armor Break will increase significantly.
  • Lengthened the startup sequence for some of Xu Sheng’s Critical Blows.
  • Made upward adjustments to the HP of companions.
  • Changed the effect of “Offer Golden Horse Hoof” in The Thousand-Mile Journey so that it will increase the likelihood of obtaining accessories.
    • The previous effect, raising the Battlefield Rank, will be removed.
  • Made changes to reward players with one random piece of equipment bestowed with Grace after they have completed “Onslaught of Warlords” for each camp in The Thousand-Mile Journey.
  • Made changes so that players who have lowered their Fortitude Rank with Inner Discipline in The Thousand-Mile Journey will receive additional Golden Horse Hooves upon reaching a camp, based on the difference between their original and current Fortitude Ranks.
  • Increased the number of Golden Horse Hooves that can be obtained upon conquering a battlefield with camps disabled in The Thousand-Mile Journey.
  • Made changes to Recruit sessions in The Thousand-Mile Journey, so that if the host has determined their path to the next camp, the party will be able to continue their multiplayer session until arriving at that camp.
  • Increased the drop rate of Legendary equipment upon defeating certain characters in The Thousand-Mile Journey.
  • Made changes so that one additional piece of equipment will be dropped when players defeat certain characters in The Thousand-Mile Journey.
  • Increased the active duration of the Benefits “Boost Fortitude 1★” and “Boost Fortitude 2★” to 10 in The Thousand-Mile Journey.
  • Made it impossible to use the consumable item Mystic Crane during “Battleground Conquest” in The Thousand-Mile Journey.
  • Made changes so that when the host of a Recruit session initiates a boss battle and then rechallenges the boss, the guests will be awarded the same amount of Morale Points.
  • Made adjustments to some of the pickups in the main battlefields “The Demon Fort of the Yellow Heaven,” “The Battle of Hulaoguan Pass,” and “Lu Bu, Mightiest Among Men.”
  • Shortened the loading time before starting some battlefields.
  • Changed the maximum number of effect icons for bosses from 10 to 16.
  • Changed the name of the attribute “Elemental Resistances” to “Elemental Defense.”
  • Adjusted the list order of Effect Icons on the Documents screen.
  • Added ruby characters to some Japanese text.
  • Changed the name of the field “Maximum Effect Icons Displayed” to “Max Number of Effect Icons on Player” in the game settings.
  • Made changes to the zoom in/zoom out controls in Character Creation.
    • The controls are now aligned to those in Photograph mode.
  • Adjusted the distance at which player characters become transparent when the player moves the camera closer to them in Photograph mode.
  • Removed the option “Equipment without Warrior Set Bonuses” from the field “Auto-Salvage/Auto-Sell Based on Set Bonus” in the Auto-Salvage/Auto-Sell Settings for accessories.
  • Made it possible for players to acquire Martial Soul Fragments upon salvaging a weapon with a Martial Arts level of 1 or higher.
  • Made it possible for players to see their upgrade level and Martial Arts level when changing equipment in the Inventory and Blacksmith menus.
  • Increased the effectiveness of the special effects “Elemental Damage,” “Flame Damage,” “Water Damage,” “Lightning Damage,” “Stone Damage,” and “Toxin Damage.”
  • Added the note “This does not apply to elemental damage” to the descriptions of certain special effects.
    • Only the text has been changed. The behavior of the special effects remains unchanged.
  • Made changes so that players no longer take damage from status effects when bestowed with the positive effect Perfect Restoral.
Warrior Set Bonuses (Legendary)
Aspiration of Restoring the Han Empire
  • Increased the effectiveness of “HP.”
  • Increased the effectiveness of “Spirit Damage Taken in Perfect Condition.”
With Sky High Righteousness
  • Increased the effectiveness of “Spirit Gain from Deflecting.”
  • Increased the effectiveness of “Martial Arts Spirit Consumption.”
Rival of the Masses
  • Increased the effectiveness of “Martial Arts Spirit Consumption.”
  • Increased the effectiveness of “Spirit Gain.”
Hero beyond the Age
  • Increased the effectiveness of “Morale Rank Points Gain.”
Unscrupulous Hero’s Right Hand
  • Increased the effectiveness of “Status Effect Resistance.”
  • Increased the effectiveness of “Spirit Damage Received.”
Thunderous Raider
  • Increased the effectiveness of “Ammo Held Max.”
Tiger of Jiangdong
  • Increased the effectiveness of “Spirit Consumption.”
  • Increased the effectiveness of “Spirit Gain from Deflecting.”
Ferocious Young Conqueror
  • Increased the effectiveness of “Spirit Gain from Normal Attacks.”
Inheritor of the Tiger
  • Increased the effectiveness of “Spirit Consumption.”
Lu Bu, the Mightiest among Men
  • Increased the effectiveness of “HP.”
Grace Effects
Grace of Zhuanxu the Black Emperor
  • Strengthened the effects of “Fatal Strike Damage.”
  • Decreased the duration of the effects of “Subtlety of Water Phase.”
Grace of the Supreme Heavenly Emperor
  • Increased the effectiveness of “Divine Beast Gauge Gain.”
  • Changed “Divine Beast Resonation Duration” into “Summon Divine Beast Damage.”
  • Increased the effectiveness of “Skyward Majesty.”
Grace of Chiyou
  • Changed “‘Damage Reduction’ upon Aerial Skill” into “‘Haste’ upon Deflect Counterattack.”
  • Changed “‘Haste’ upon Deflect Counterattack” into “Damage upon Springboarding.”
  • Increased the effectiveness of “Physical Resistance.”

 

  • Updated part of the staff list in the end credits and added the DLC cast.
Major Bug Fixes
  • Fixed a bug in which prolonged gameplay within a single mission caused lagging.
  • Fixed a bug that prevented players from exchanging the item “Level Cap +1” under certain conditions.
  • Fixed a bug causing an increase in Spirit gained when landing attacks, along with an increase in Morale Points gained from Spirit attacks, while using a glaive, halberd, spear, slashing spear, or staff.
  • Fixed a bug causing the special effect “Element-Imbued Weapon Damage/Spirit Damage” to be activated when a glaive, halberd, spear, slashing spear, or staff was equipped, even if that weapon was not imbued with an element.
  • Fixed a bug that disabled input buffering for the Wizardry Spell set to R2+△.
  • Fixed a bug enabling players to perform a breakfall when falling from a height that would normally kill their character.
  • Fixed a bug causing a knockdown motion to play when players jumped into the air in areas that were on fire.
  • Fixed a bug causing the camera to shake when players performed a Fatal Strike against a Changgui while their animation camera was disabled.
  • Fixed a bug allowing players to launch one-sided attacks against the boss Gan Ning under certain conditions.
  • Fixed a bug allowing players to launch one-sided attacks against the boss Taishi Ci under certain conditions.
  • Fixed a bug causing part of the sword to disappear if players fully charged the Martial Arts technique Starlight Blade and then immediately cancelled the attack.
  • Fixed a bug causing characters to float above Battle Flags in some battlefields in The Thousand-Mile Journey.
  • Fixed a bug causing the number of acquired Benefits shown on the Thousand-Mile Map to be one higher than the actual amount after players raised the difficulty level in The Thousand-Mile Journey.
  • Fixed a bug causing the Morale Rank of Demonized Taishi Ci to increase significantly when he transformed into his second form in The Thousand-Mile Journey.
  • Fixed a bug that induced a hitstun on players despite them not being hit by anything in certain locations in “Battleground Conquest” in The Thousand-Mile Journey.
  • Fixed a bug causing screen stuttering when bosses appeared in some “Boss Annihilation” battlefields in The Thousand-Mile Journey.
  • Fixed a bug that sometimes prevented the dialogue of companions from playing correctly during cross-play Co-op sessions.
  • Fixed a bug in which the BGM did not play if players resumed the game from certain Battle Flags in the main battlefield “The Battle of Hulaoguan Pass.”
  • Fixed a bug causing Xielong to disappear from guests’ screens if certain controls were used during Co-op sessions in the main battlefield “Centuries of Glory Burned Away.”
  • Fixed a bug causing a delay between the black screen and the ambient sound playback at the start of a mission in the main battlefield “Darkness over the Hanshui River.”
  • Fixed a bug causing the BGM to be cut off during cutscenes in missions in the main battlefield “Lu Bu, Mightiest Among Men.”
  • Fixed a bug in which the companion Guan Yu’s HP did not recover after players defeated Yan Liang and Wen Chou and transitioned to the latter half of the stage in the main battlefield “Behold the Glaive of Righteousness.”
  • Fixed a bug that sometimes caused the dialogue of companions Guan Yu and Zhang Fei to play at the same time in the main battlefield “Behold the Glaive of Righteousness.”
  • Fixed a bug in which interacting with the door that triggers the boss fight in the main battlefield “Behold the Glaive of Righteousness” sometimes failed to do so.
  • Fixed a bug in which groups were not disbanded after completing Recruit sessions in the sub battlefield “A King-like Tolerance.”
  • Fixed a bug that allowed players to go outside the bounds of the current stage from certain locations in some stages.
  • Fixed a bug that caused characters to become stuck (in the ground or surrounding objects) in certain locations in some stages, making it impossible for players to progress.
  • Fixed a bug in which hitstun motions were not induced when players landed hits with Firecrackers on enemies preparing to launch ballista.
  • Fixed a bug that prevented players from receiving the title Vanquisher of Mezuki even after defeating Mezuki without taking damage.
  • Fixed a bug in which fixed special effects were set on the accessory Sonorous Jade Flute.
  • Fixed a bug in which Detonation, a positive effect that is bestowed upon activation of the Wizardry Spell Stellar Fury, was not listed among the Effect Icons in Documents.
  • Added “with the same weapon” to the description of Gonggong’s Wicked Sin under the set bonus Grace of Gonggong.
    • Only the text has been changed. The behavior of the special effect remains unchanged.
  • Fixed a bug causing the count for the title requirements “Defeated a certain number of enemies with staffs or maces” and “Defeated a certain number of enemies with hammers or spiked clubs” to be added at the same time after defeating enemies with certain weapons.
  • Fixed a bug causing the screen to flicker under certain conditions in the Blacksmith, Inventory, and Character Creation menus.
  • Fixed a bug that prevented the Martial Arts technique Scattered Leaves from being set to the Dual Reaper Halberds via Replace Martial Arts.
  • Fixed a bug causing the UI to remain dark after skipping videos in THEATER.
  • Fixed a bug in which the “turn page” caption was not displayed on certain screens.
  • Fixed a bug in which the “turn page” caption was displayed when selecting stickers in Photograph mode.
  • Fixed a bug that sometimes prevented the Crushing Defeat animation from playing when guests died in Recruit or Invade sessions.
  • Fixed a bug causing the rewards screen to appear for a moment after players conducted a search in Recruit, Invade, or Co-op sessions.
  • Fixed a bug causing the incorrect text to be displayed under certain conditions when recruiting players while one Co-op guest was present.
  • Fixed a bug that sometimes caused the HP Gauge above enemies’ heads to shift lower or be hidden from view.
  • Fixed a bug in which leaving a battlefield in “Path of the Rising Dragon” and beyond without clearing it caused an incorrect number of captured Battle Flags and Marking Flags to be displayed on the Travel screen.
  • Fixed a bug in which the comparisons of equipment information displayed in the Inventory menu were incorrect.
  • Fixed a bug in which captions sometimes disappeared after players returned to the Travel screen from the Thousand-Mile Map screen.
  • Fixed a bug that sometimes caused unintended sound effects to play after the loading period ended.
  • Fixed a bug in which the notification for obtaining a Hidden Tome in the battlefield “Decisive Battle of Guandu” appeared after the boss had been defeated.
  • Fixed a bug causing incorrect information to be displayed when players used the items Dragon Vein Essence or Dragon Vein Crystals in The Thousand-Mile Journey.
  • Fixed a bug in which the effects were not displayed correctly when other players performed perfect deflects using dual swords, dual sabres, or dual halberds during online multiplayer sessions.
  • Fixed other minor bugs.

Steam®/Microsoft Store Versions

Additional Features
  • Improved the mouse controls.
    • Made it possible to switch tabs on certain screens by clicking the mouse.
    • Made it possible to switch equipment information sheets by clicking the mouse.
    • Made it possible to change the selected battlefield on the Travel screen by clicking on a battlefield other than the one selected.
    • Made it possible to set Wizardry Spells by clicking on their icons on the Set Wizardry Spells screen.
Major Bug Fixes
  • Reduced the rendering time for effects.
  • Made changes so that the pointer’s appearance changes when the mouse cursor moves over the game’s UI on certain screens.
  • Fixed a bug in which the “turn page” caption was displayed during key configuration in Control Settings.
  • Fixed a bug causing the mouse cursor and in-game cursor to be out of alignment on the Thousand-Mile Map and Learn Wizardry Spells screens.
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Angel Kicevski

I am ANGE1K. I started playing video games a long time ago. In a blink of an eye, I became a hardcore gamer. A couple of years later, I traversed to the professional Counter-Strike 1.6 scene. After the competitive ERA, I managed to find the gaming industry amusing and started working on FGR. 8 years after founding FGR, my mission remains the same. That is to discover secrets within the gaming industry, create guides for all the games I play, and provide you with some important news. Oh, yeah, I post tons of patch notes too. At the time, I play everything that seems reasonable to play, make content about it and help gamers to the best of my abilities. P.S. Last time I counted how many hours I've spent in video games turned out to be 13+ years. And that was a long time ago too. Almost 24/7 in front of PC. If you need anything, feel free to contact me on X!

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